| Arnklit/Waterways |
847 |
|
0 |
0 |
about 2 years ago |
0 |
|
7 |
mit |
GDScript |
| A tool to generate river meshes with flow and foam maps based on bezier curves. |
| rgeirhos/texture-vs-shape |
728 |
|
0 |
0 |
almost 3 years ago |
0 |
|
0 |
other |
R |
| Pre-trained models, data, code & materials from the paper "ImageNet-trained CNNs are biased towards texture; increasing shape bias improves accuracy and robustness" (ICLR 2019 Oral) |
| rgeirhos/Stylized-ImageNet |
485 |
|
0 |
0 |
about 2 years ago |
0 |
|
1 |
mit |
Python |
| Code to create Stylized-ImageNet, a stylized version of standard ImageNet (ICLR 2019 Oral) |
| junyanz/VON |
479 |
|
0 |
0 |
over 5 years ago |
0 |
|
8 |
other |
Python |
| [NeurIPS 2018] Visual Object Networks: Image Generation with Disentangled 3D Representation. |
| VITA-Group/ShapeMatchingGAN |
386 |
|
0 |
0 |
almost 4 years ago |
0 |
|
10 |
mit |
Jupyter Notebook |
| [ICCV 2019, Oral] Controllable Artistic Text Style Transfer via Shape-Matching GAN |
| ingowald/pbrt-parser |
193 |
|
0 |
0 |
over 3 years ago |
0 |
|
8 |
apache-2.0 |
C++ |
| A simple parser for the PBRT file format |
| facebookresearch/FashionPlus |
150 |
|
0 |
0 |
over 4 years ago |
0 |
|
10 |
other |
Python |
| Fashion++: Minimal Edits for Outfit Improvement |
| thisotherthing/ui-shapes-kit |
130 |
|
0 |
0 |
about 6 years ago |
0 |
|
2 |
mit |
C# |
| procedural shapes for Unity UI |
| LiYingwei/ShapeTextureDebiasedTraining |
85 |
|
0 |
0 |
over 4 years ago |
0 |
|
0 |
mit |
Python |
| Code and models for the paper Shape-Texture Debiased Neural Network Training (ICLR 2021) |
| awayjs/renderer |
75 |
|
13 |
18 |
over 2 years ago |
154 |
October 22, 2023 |
22 |
|
TypeScript |
| Interface for scene and material modules |