| pa1nki113r/Project_Brutality |
1,063 |
|
0 |
0 |
about 2 years ago |
0 |
|
62 |
|
ZenScript |
| This is the primary repository for collaborative efforts between Doom developers on Project Brutality. This is the bleeding-edge version that is constantly being developed on, and not meant in any way shape or form to be representative of the final version of the mod. |
| freedoom/freedoom |
934 |
|
0 |
0 |
about 2 years ago |
0 |
|
34 |
other |
Python |
| Freedoom is an entirely free software game based on the Doom engine. |
| Interrupt/systemshock |
668 |
|
0 |
0 |
about 3 years ago |
0 |
|
59 |
gpl-3.0 |
C |
| Shockolate - A minimalist and cross platform System Shock source port. |
| codereader/DarkRadiant |
138 |
|
0 |
0 |
about 2 years ago |
0 |
|
0 |
other |
C++ |
| DarkRadiant is the map editor for The Dark Mod and other idTech4/Doom3-based games |
| jekyllgrim/Beautiful-Doom |
127 |
|
0 |
0 |
over 2 years ago |
0 |
|
3 |
other |
C# |
| Beautiful Doom mod for GZDoom |
| FreaKzero/ssgl-doom-launcher |
82 |
|
0 |
0 |
over 3 years ago |
0 |
|
37 |
mit |
JavaScript |
| Super Shotgun Launcher - Modern Doom Frontend/Mod Launcher for every Desktop Operating System |
| MajorCooke/Doom4Doom |
68 |
|
0 |
0 |
about 3 years ago |
0 |
|
0 |
mit |
C# |
| A mod for GZDoom, backporting Doom 2016's weapons, monsters and features to Doom 2. |
| marrub--/GLOOME |
55 |
|
0 |
0 |
almost 10 years ago |
0 |
|
10 |
|
C++ |
| No longer under development |
| edge-classic/EDGE-classic |
53 |
|
0 |
0 |
about 2 years ago |
0 |
|
19 |
gpl-3.0 |
C |
| Cross-Platform OpenGL Doom Source Port with powerful modding features |
| TheKins/MetaDoom |
52 |
|
0 |
0 |
almost 3 years ago |
0 |
|
2 |
bsd-3-clause |
Makefile |
| A Doom mod that brings Doom into Doom. |