| DustinHLand/vkDOOM3 |
772 |
|
0 |
0 |
almost 3 years ago |
0 |
|
6 |
gpl-3.0 |
C++ |
| Vulkan DOOM 3 port based on DOOM 3 BFG Edition |
| eXistence/fhDOOM |
121 |
|
0 |
0 |
almost 6 years ago |
0 |
|
|
gpl-3.0 |
C++ |
| Modernized DOOM3/idTech4 engine: ported to modern OpenGL (core profile), enhanced visual effects, improved performance, improved editor, more to come |
| daveruiz/doom-nano |
117 |
|
0 |
0 |
almost 4 years ago |
0 |
|
2 |
|
C++ |
| A 3d raycast engine for Arduino |
| kondrak/dos3d |
84 |
|
0 |
0 |
over 5 years ago |
0 |
|
0 |
mit |
C |
| Software renderer for DOS (mode 13h) |
| ath92/virtual-doom |
81 |
|
0 |
0 |
about 6 years ago |
0 |
|
0 |
|
TypeScript |
| yurkagon/Doom-Nukem-CSS |
76 |
|
0 |
0 |
about 4 years ago |
0 |
|
0 |
|
TypeScript |
| 🎮 CSS 3D Shooter. https://yurkagon.github.io/Doom-Nukem-CSS/ |
| restorer/gloomy-dungeons-2 |
76 |
|
0 |
0 |
almost 6 years ago |
0 |
|
1 |
mit |
Java |
| Gloomy Dungeons II - a continuation of old-school 3d-shooter. |
| dizcza/cOpenGL |
13 |
|
0 |
0 |
over 3 years ago |
0 |
|
0 |
|
C |
| C OpenGL port for STM32 Discovery board |
| kuba-siekierzynski/labyrinth3d |
10 |
|
0 |
0 |
almost 8 years ago |
0 |
|
0 |
|
Python |
| Labyrinth 3D - my fun with pyglet |
| danielholmes/wolf3d-haskell |
9 |
|
0 |
0 |
about 6 years ago |
0 |
|
0 |
bsd-3-clause |
Haskell |
| Wolfenstein 3D style game engine implemented in haskell |