| gwaldron/osgearth |
1,366 |
|
0 |
0 |
about 2 years ago |
0 |
|
26 |
other |
C++ |
| A 3D Mapping Engine & SDK for OpenSceneGraph. |
| qiuxiang/react-native-amap3d |
1,201 |
|
22 |
8 |
almost 3 years ago |
70 |
July 10, 2023 |
253 |
mit |
TypeScript |
| react-native 高德地图组件,使用最新 3D SDK,支持 Android + iOS |
| GPUOpen-Tools/compressonator |
1,175 |
|
0 |
0 |
about 2 years ago |
0 |
|
71 |
|
C++ |
| Tool suite for Texture and 3D Model Compression, Optimization and Analysis using CPUs, GPUs and APUs |
| donmccurdy/glTF-Transform |
1,154 |
|
1 |
67 |
about 2 years ago |
179 |
November 14, 2023 |
61 |
mit |
TypeScript |
| glTF 2.0 SDK for JavaScript and TypeScript, on Web and Node.js. |
| google-ar/sceneform-android-sdk |
1,055 |
|
0 |
0 |
over 5 years ago |
0 |
|
565 |
apache-2.0 |
Java |
| Sceneform SDK for Android |
| kondrak/vkQuake2 |
812 |
|
0 |
0 |
over 2 years ago |
0 |
|
3 |
gpl-2.0 |
C |
| id Software's Quake 2 v3.21 with mission packs and Vulkan support (Windows, Linux, macOS, FreeBSD, Raspberry Pi 4) |
| NASAWorldWind/WebWorldWind |
797 |
|
6 |
6 |
almost 3 years ago |
6 |
June 24, 2022 |
262 |
apache-2.0 |
JavaScript |
| The NASA WorldWind Javascript SDK (WebWW) includes the library and examples for creating geo-browser web applications and for embedding a 3D globe in HTML5 web pages. |
| niessner/BundleFusion |
767 |
|
0 |
0 |
almost 6 years ago |
0 |
|
40 |
other |
C++ |
| [Siggraph 2017] BundleFusion: Real-time Globally Consistent 3D Reconstruction using Online Surface Re-integration |
| dvgis/dc-sdk |
713 |
|
0 |
14 |
about 2 years ago |
40 |
October 29, 2022 |
25 |
apache-2.0 |
JavaScript |
| DC-SDK is based on the open source project Cesium for the second development of two three-dimensional WebGis application framework , the framework optimizes the use of Cesium and adds some additional features , designed for developers to quickly build WebGis application.🌎 |
| NASAWorldWind/WorldWindJava |
687 |
|
0 |
0 |
over 2 years ago |
1 |
February 17, 2021 |
150 |
other |
Java |
| The NASA WorldWind Java SDK (WWJ) is for building cross-platform 3D geospatial desktop applications in Java. |