| daterre/Cradle |
211 |
|
0 |
0 |
about 7 years ago |
0 |
|
29 |
mit |
C# |
| Play Twine stories in Unity. |
| blueskythlikesclouds/MikuMikuLibrary |
179 |
|
0 |
0 |
over 2 years ago |
0 |
|
4 |
mit |
C# |
| Format library and file editor for Hatsune Miku: Project DIVA games |
| sauraen/seq64 |
114 |
|
0 |
0 |
over 2 years ago |
0 |
|
5 |
gpl-3.0 |
C++ |
| Sequenced music editor for first-party N64 games |
| Bioruebe/godotdec |
107 |
|
0 |
0 |
about 2 years ago |
0 |
|
0 |
bsd-3-clause |
C# |
| An unpacker for Godot Engine package files (.pck) |
| ValleyBell/MidiConverters |
89 |
|
0 |
0 |
about 2 years ago |
0 |
|
2 |
gpl-2.0 |
C |
| various tools that convert game data into MIDI files |
| erosson/swarm-numberformat |
77 |
|
2 |
1 |
over 6 years ago |
19 |
December 05, 2017 |
11 |
mit |
JavaScript |
| Format large numbers in several human-readable ways. Designed for incremental games like swarmsim. |
| ToxicFrog/bltool |
77 |
|
0 |
0 |
over 4 years ago |
1 |
February 27, 2018 |
17 |
apache-2.0 |
Clojure |
| A tool for command line interaction with backloggery.com |
| oliverbenns/john-carmack-plan |
57 |
|
0 |
0 |
almost 9 years ago |
0 |
|
0 |
|
|
| An archive of John Carmack’s .plan files in readable markdown format |
| maxton/GameArchives |
56 |
|
0 |
0 |
about 5 years ago |
0 |
|
7 |
lgpl-3.0 |
C# |
| A C# library for reading several video game archive formats, and a sample file explorer. |
| MeguminSama/genshin-audio-extractor |
54 |
|
0 |
0 |
about 5 years ago |
0 |
|
1 |
|
JavaScript |
| Convert Genshin Impact audio files into a playable format |