| candycat1992/Unity_Shaders_Book |
4,435 |
|
0 |
0 |
about 3 years ago |
0 |
|
77 |
|
ShaderLab |
| :book: 书籍《Unity Shader入门精要》源代码 |
| kosua20/herebedragons |
1,682 |
|
0 |
0 |
over 2 years ago |
0 |
|
6 |
mit |
C |
| A basic 3D scene implemented with various engines, frameworks or APIs. |
| JohnSundell/ImagineEngine |
1,648 |
|
1 |
0 |
over 5 years ago |
11 |
October 22, 2018 |
27 |
other |
Swift |
| A project to create a blazingly fast Swift game engine that is a joy to use 🚀 |
| Themaister/Granite |
1,404 |
|
0 |
0 |
about 2 years ago |
0 |
|
1 |
mit |
C++ |
| My personal Vulkan renderer |
| acgessler/open3mod |
750 |
|
0 |
0 |
about 6 years ago |
0 |
|
209 |
other |
C# |
| Open 3D Model Viewer - A quick and powerful 3D model viewer |
| facebookresearch/Replica-Dataset |
744 |
|
0 |
0 |
about 3 years ago |
0 |
|
47 |
other |
C++ |
| The Replica Dataset v1 as published in https://arxiv.org/abs/1906.05797 . |
| handcircus/Unity-Resource-Checker |
679 |
|
0 |
0 |
almost 6 years ago |
0 |
|
11 |
|
C# |
| Editor utility for unity to help check resources in the current scene (including active textures, their sizes, materials, meshes and which objects are using them) |
| tylermorganwall/rayrender |
594 |
|
0 |
0 |
over 2 years ago |
0 |
|
6 |
other |
C++ |
| A pathtracer for R. Build and render complex scenes and 3D data visualizations directly from R |
| IceCreamYou/THREE.Terrain |
509 |
|
5 |
5 |
almost 4 years ago |
6 |
July 06, 2021 |
3 |
mit |
JavaScript |
| A procedural terrain generation engine for use with the Three.js 3D graphics library for the web. |
| kittykatattack/hexi |
408 |
|
0 |
0 |
about 7 years ago |
0 |
|
49 |
mit |
JavaScript |
| Make games the fun way! |