| cocos2d/cocos2d-x |
17,697 |
|
0 |
0 |
over 2 years ago |
0 |
|
1,603 |
|
C++ |
| Cocos2d-x is a suite of open-source, cross-platform, game-development tools utilized by millions of developers across the globe. Its core has evolved to serve as the foundation for Cocos Creator 1.x & 2.x. |
| ellisonleao/magictools |
12,484 |
|
0 |
0 |
about 2 years ago |
0 |
|
2 |
mit |
|
| :video_game: :pencil: A list of Game Development resources to make magic happen. |
| a1studmuffin/SpaceshipGenerator |
7,280 |
|
0 |
0 |
over 3 years ago |
0 |
|
17 |
other |
Python |
| A Blender script to procedurally generate 3D spaceships |
| melonjs/melonJS |
5,614 |
|
1 |
4 |
about 2 years ago |
79 |
November 20, 2023 |
32 |
mit |
JavaScript |
| a fresh, modern & lightweight HTML5 game engine |
| JohnSundell/ImagineEngine |
1,648 |
|
1 |
0 |
over 5 years ago |
11 |
October 22, 2018 |
27 |
other |
Swift |
| A project to create a blazingly fast Swift game engine that is a joy to use 🚀 |
| TrenchBroom/TrenchBroom |
1,618 |
|
0 |
0 |
about 2 years ago |
0 |
|
388 |
gpl-3.0 |
C++ |
| Cross-Platform Level Editor |
| Zylann/godot_heightmap_plugin |
1,516 |
|
0 |
0 |
about 2 years ago |
0 |
|
164 |
other |
GDScript |
| HeightMap terrain for Godot implemented in GDScript |
| elringus/sprite-dicing |
1,239 |
|
0 |
0 |
about 2 years ago |
0 |
|
1 |
mit |
C# |
| Unity tool for lossless compression of sprite textures with identical areas |
| mxgmn/TextureSynthesis |
818 |
|
0 |
0 |
almost 4 years ago |
0 |
|
1 |
other |
C# |
| Texture synthesis from examples |
| azagaya/laigter |
672 |
|
0 |
0 |
over 2 years ago |
0 |
|
13 |
gpl-3.0 |
C++ |
| Laigter: automatic normal map generator for sprites! |