Ecs Alternatives

Thoughts about entity-component-system
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Alternatives To SergeyMakeev/ecs
Project Name Stars Downloads Repos Using This Packages Using This Most Recent Commit Total Releases Latest Release Open Issues License Language
skypjack/entt 9,150 0 0 about 2 years ago 4 July 18, 2023 13 mit C++
Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more
wolfpld/tracy 7,006 0 0 about 2 years ago 1 March 01, 2023 120 other C++
Frame profiler
sschmid/Entitas 6,738 0 17 over 2 years ago 2 September 16, 2021 98 mit C#
Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
nfrechette/acl 1,204 0 0 over 2 years ago 0 46 mit C++
Animation Compression Library
kitlang/kit 988 0 0 almost 5 years ago 0 20 other Haskell
(INACTIVE) Kit: a magical, high performance programming language, designed for game development. Pre-alpha!
andrew-gresyk/HFSM2 400 0 0 over 2 years ago 0 0 mit C++
High-Performance Hierarchical Finite State Machine Framework
SergeyMakeev/TaskScheduler 390 0 0 over 5 years ago 0 3 mit C++
Cross-platform, fiber-based, multi-threaded task scheduler designed for video games.
JuDelCo/Entitas-Cpp 282 0 0 almost 3 years ago 0 1 mit C++
Entitas++ is a fast Entity Component System (ECS) C++11 port of Entitas C#
SergeyMakeev/slot_map 256 0 0 over 2 years ago 0 0 mit C++
A slot map is a high-performance associative container with persistent unique 32/64 bit keys to access stored values.
Endarren/Unity_Resources 177 0 0 over 4 years ago 0 0 gpl-3.0
A list of resources and tutorials for those doing programming in Unity.
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