| tensorflow/graphics |
2,739 |
|
3 |
6 |
over 2 years ago |
25 |
December 03, 2021 |
143 |
apache-2.0 |
Python |
| TensorFlow Graphics: Differentiable Graphics Layers for TensorFlow |
| xelatihy/yocto-gl |
2,728 |
|
0 |
0 |
about 2 years ago |
0 |
|
14 |
|
C++ |
| Yocto/GL: Tiny C++ Libraries for Data-Driven Physically-based Graphics |
| Polytonic/Glitter |
2,299 |
|
0 |
0 |
almost 3 years ago |
0 |
|
17 |
|
CMake |
| Dead Simple OpenGL |
| gkjohnson/three-mesh-bvh |
2,097 |
|
8 |
99 |
about 2 years ago |
55 |
October 08, 2023 |
66 |
mit |
JavaScript |
| A BVH implementation to speed up raycasting and enable spatial queries against three.js meshes. |
| gkjohnson/three-gpu-pathtracer |
1,133 |
|
0 |
4 |
about 2 years ago |
16 |
July 21, 2023 |
123 |
mit |
JavaScript |
| Path tracing renderer and utilities for three.js built on top of three-mesh-bvh. |
| atteneder/glTFast |
1,061 |
|
0 |
0 |
over 2 years ago |
0 |
|
142 |
apache-2.0 |
C# |
| Efficient glTF 3D import / export package for Unity |
| fogleman/fauxgl |
615 |
|
1 |
12 |
over 5 years ago |
1 |
August 18, 2020 |
8 |
mit |
Go |
| Software-only 3D renderer written in Go. |
| hhoppe/Mesh-processing-library |
611 |
|
0 |
0 |
over 2 years ago |
0 |
|
0 |
mit |
C++ |
| C++ libraries and programs demonstrating mesh processing research published in ACM SIGGRAPH (1992-1998) |
| AdultLink/TexturePanner |
598 |
|
0 |
0 |
about 4 years ago |
0 |
|
2 |
mit |
C# |
| This repository hosts a shader for Unity3D whose main goal is to facilitate the creation of neon-like signs, conveyor belts and basically whatever based on scrolling textures |
| Forceflow/cuda_voxelizer |
507 |
|
0 |
0 |
over 2 years ago |
0 |
|
8 |
mit |
C++ |
| CUDA Voxelizer to convert polygon meshes into annotated voxel grids |