| google/highway |
3,041 |
|
0 |
0 |
about 2 years ago |
5 |
October 28, 2022 |
30 |
apache-2.0 |
C++ |
| Performance-portable, length-agnostic SIMD with runtime dispatch |
| ispc/ispc |
2,366 |
|
0 |
0 |
about 2 years ago |
1 |
February 13, 2022 |
355 |
bsd-3-clause |
C++ |
| Intel® Implicit SPMD Program Compiler |
| recp/cglm |
1,948 |
|
0 |
0 |
about 2 years ago |
8 |
November 19, 2020 |
58 |
mit |
C |
| 📽 Highly Optimized Graphics Math (glm) for C |
| ridiculousfish/libdivide |
989 |
|
0 |
0 |
over 2 years ago |
0 |
|
3 |
other |
C++ |
| Official git repository for libdivide: optimized integer division |
| libxsmm/libxsmm |
772 |
|
0 |
1 |
about 2 years ago |
7 |
December 03, 2021 |
28 |
bsd-3-clause |
C |
| Library for specialized dense and sparse matrix operations, and deep learning primitives. |
| aff3ct/MIPP |
450 |
|
0 |
0 |
over 2 years ago |
1 |
July 31, 2021 |
15 |
mit |
C++ |
| MIPP is a portable wrapper for SIMD instructions written in C++11. It supports NEON, SSE, AVX, AVX-512 and SVE (length specific). |
| redorav/hlslpp |
439 |
|
0 |
0 |
over 2 years ago |
0 |
|
11 |
mit |
C++ |
| Math library using hlsl syntax with SSE/NEON support |
| tlk00/BitMagic |
395 |
|
0 |
0 |
about 2 years ago |
0 |
|
6 |
other |
C++ |
| BitMagic Library |
| raygon-renderer/thermite |
149 |
|
0 |
0 |
over 4 years ago |
0 |
|
2 |
other |
Rust |
| Thermite SIMD: Melt your CPU |
| MrUnbelievable92/MaxMath |
98 |
|
0 |
0 |
over 2 years ago |
0 |
|
2 |
apache-2.0 |
C# |
| A C# SIMD math library for use with Unity only, substantially extending Unity.Mathematics by new types and functions, using Unity.Burst. |