| Zeta36/chess-alpha-zero |
1,666 |
|
0 |
0 |
over 5 years ago |
0 |
|
60 |
mit |
Jupyter Notebook |
| Chess reinforcement learning by AlphaGo Zero methods. |
| Elucidation/tensorflow_chessbot |
471 |
|
0 |
0 |
over 2 years ago |
0 |
|
3 |
mit |
Jupyter Notebook |
| Predict chessboard FEN layouts from images using TensorFlow |
| clarkerubber/irwin |
420 |
|
0 |
0 |
over 3 years ago |
0 |
|
8 |
agpl-3.0 |
Python |
| irwin - the protector of lichess from all chess players villainous |
| Elucidation/ChessboardDetect |
69 |
|
0 |
0 |
over 2 years ago |
0 |
|
2 |
mit |
Jupyter Notebook |
| Hodgepodge of chessboard chessboard detection algorithms on images from actual matches. |
| oripress/DeepChess |
66 |
|
0 |
0 |
over 7 years ago |
0 |
|
1 |
|
OpenEdge ABL |
| A TensorFlow implementation of "DeepChess: End-to-End Deep Neural Network for Automatic Learning in Chess" |
| linrock/chessboard-recognizer |
63 |
|
0 |
0 |
about 3 years ago |
0 |
|
3 |
mit |
Python |
| Uses neural networks to extract chess positions from images |
| blanyal/alpha-zero |
45 |
|
0 |
0 |
about 8 years ago |
0 |
|
2 |
mit |
Python |
| AlphaZero implementation for Othello, Connect-Four and Tic-Tac-Toe based on "Mastering the game of Go without human knowledge" and "Mastering Chess and Shogi by Self-Play with a General Reinforcement Learning Algorithm" by DeepMind. |
| crypt3lx2k/Zerofish |
32 |
|
0 |
0 |
about 6 years ago |
0 |
|
2 |
mit |
Python |
| An implementation of the AlphaZero algorithm for chess |
| kochsebastian/ChessVisionBot |
29 |
|
0 |
0 |
over 4 years ago |
0 |
|
4 |
gpl-3.0 |
Jupyter Notebook |
| Chessbot using computer vision to play on any chess website |
| 2014mchidamb/AdversarialChess |
27 |
|
0 |
0 |
over 8 years ago |
0 |
|
0 |
mit |
Python |
| Style transfer for chess. |