| timzhang642/3D-Machine-Learning |
8,647 |
|
0 |
0 |
about 3 years ago |
0 |
|
19 |
|
|
| A resource repository for 3D machine learning |
| Arnklit/Waterways |
847 |
|
0 |
0 |
about 2 years ago |
0 |
|
7 |
mit |
GDScript |
| A tool to generate river meshes with flow and foam maps based on bezier curves. |
| Nilirad/bevy_prototype_lyon |
535 |
|
0 |
23 |
about 2 years ago |
17 |
November 06, 2023 |
20 |
apache-2.0 |
Rust |
| Draw 2D shapes in Bevy |
| ranahanocka/point2mesh |
408 |
|
0 |
0 |
over 5 years ago |
0 |
|
8 |
mit |
Python |
| Reconstruct Watertight Meshes from Point Clouds [SIGGRAPH 2020] |
| cutdigital/mcut |
315 |
|
0 |
0 |
over 2 years ago |
0 |
|
7 |
other |
C++ |
| Fast & robust mesh boolean library in C++ |
| google/ldif |
302 |
|
0 |
0 |
over 2 years ago |
0 |
|
24 |
apache-2.0 |
Python |
| 3D Shape Representation with Local Deep Implicit Functions. |
| MPI-IS/mesh |
292 |
|
0 |
0 |
almost 5 years ago |
0 |
|
19 |
other |
Python |
| MPI-IS Mesh Processing Library |
| unity3d-jp/BlendShapeBuilder |
291 |
|
0 |
0 |
almost 7 years ago |
0 |
|
2 |
mit |
C++ |
| tweak vertices and generate blend shapes in Unity |
| suhangpro/mvcnn |
254 |
|
0 |
0 |
over 7 years ago |
0 |
|
12 |
mit |
MATLAB |
| Multi-view CNN (MVCNN) for shape recognition |
| songrun/SeamAwareDecimater |
216 |
|
0 |
0 |
about 6 years ago |
0 |
|
9 |
mit |
C++ |
| Mesh simplification with UV's boundary preserved |