| ProjectPhysX/FluidX3D |
2,918 |
|
0 |
0 |
about 2 years ago |
0 |
|
8 |
other |
C++ |
| The fastest and most memory efficient lattice Boltzmann CFD software, running on all GPUs via OpenCL. |
| knightcrawler25/GLSL-PathTracer |
1,514 |
|
0 |
0 |
almost 3 years ago |
0 |
|
6 |
mit |
C++ |
| A GLSL Path Tracer |
| Pjbomb2/TrueTrace-Unity-Pathtracer |
969 |
|
0 |
0 |
3 months ago |
0 |
|
0 |
mit |
C# |
| A High Performance Compute Shader Based Mesh Pathtracer in Unity3d without RT Cores |
| LuisaGroup/LuisaCompute |
594 |
|
0 |
0 |
about 2 years ago |
1 |
April 26, 2023 |
14 |
bsd-3-clause |
C++ |
| High-Performance Rendering Framework on Stream Architectures |
| GPUOpen-LibrariesAndSDKs/RadeonProRenderBlenderAddon |
455 |
|
0 |
0 |
over 2 years ago |
0 |
|
67 |
apache-2.0 |
Python |
| This hardware-agnostic rendering plug-in for Blender uses accurate ray-tracing technology to produce images and animations of your scenes, and provides real-time interactive rendering and continuous adjustment of effects. |
| rnd-team-dev/plotoptix |
444 |
|
0 |
0 |
over 2 years ago |
51 |
October 06, 2023 |
7 |
other |
Python |
| Data visualisation and ray tracing in Python based on OptiX 7.7 framework. |
| Devsh-Graphics-Programming/Nabla |
423 |
|
0 |
0 |
about 2 years ago |
0 |
|
101 |
apache-2.0 |
C++ |
| Vulkan, OptiX and CUDA Interoperation Modular Rendering Library and Framework for PC/Linux/Android |
| LuisaGroup/LuisaRender |
324 |
|
0 |
0 |
about 2 years ago |
0 |
|
2 |
bsd-3-clause |
C++ |
| High-Performance Cross-Platform Monte Carlo Renderer Based on LuisaCompute |
| Ubpa/ToyRTX |
265 |
|
0 |
0 |
almost 6 years ago |
0 |
|
1 |
other |
C++ |
| CPU & GPU RTX based on OpenGL |
| AlexanderVeselov/RayTracing |
260 |
|
0 |
0 |
over 2 years ago |
0 |
|
5 |
mit |
C++ |
| Realtime GPU Path tracer based on OpenCL and OpenGL |