| OGRECave/ogre |
3,619 |
|
0 |
0 |
about 2 years ago |
50 |
October 31, 2023 |
118 |
mit |
C++ |
| scene-oriented, flexible 3D engine (C++, Python, C#, Java) |
| helix-toolkit/helix-toolkit |
1,698 |
|
0 |
7 |
about 2 years ago |
20 |
May 09, 2023 |
274 |
mit |
C# |
| Helix Toolkit is a collection of 3D components for .NET. |
| skywind3000/RenderHelp |
1,222 |
|
0 |
0 |
about 2 years ago |
0 |
|
4 |
mit |
C++ |
| :zap: 可编程渲染管线实现,帮助初学者学习渲染 |
| MethanePowered/MethaneKit |
731 |
|
0 |
0 |
about 2 years ago |
0 |
|
15 |
apache-2.0 |
C++ |
| 🎲 Modern 3D graphics made simple with C++17 cross-platform framework and rendering abstraction API on top of DirectX 12, Metal & Vulkan |
| PardCode/CPP-3D-Game-Tutorial-Series |
701 |
|
0 |
0 |
almost 3 years ago |
0 |
|
1 |
other |
C++ |
| C++ 3D Game Tutorial Series (DirectX) - Learn to code a DirectX 3D Game in C++ from scratch |
| steaklive/EveryRay-Rendering-Engine |
517 |
|
0 |
0 |
over 2 years ago |
0 |
|
6 |
mit |
C++ |
| Robust real-time rendering engine on DX11, DX12 with many advanced graphical features for quick prototyping |
| wgpu-mc/wgpu-mc |
416 |
|
0 |
0 |
over 2 years ago |
0 |
|
14 |
mpl-2.0 |
Rust |
| Rust-based replacement for the default Minecraft renderer |
| vilbeyli/VQEngine |
403 |
|
0 |
0 |
over 3 years ago |
0 |
|
34 |
gpl-3.0 |
C++ |
| Multi-threaded DirectX12 renderer w/ HDR, PBR & Multi-monitor support |
| harfang3d/harfang3d |
392 |
|
0 |
2 |
over 2 years ago |
15 |
August 14, 2023 |
5 |
lgpl-3.0 |
C++ |
| HARFANG 3D source code public repository |
| Syncaidius/MoltenEngine |
242 |
|
0 |
11 |
about 2 years ago |
10 |
December 11, 2023 |
92 |
mit |
C# |
| A spare-time C# .NET 8 game engine project. Cross-platform, multi-threaded. |