| timzhang642/3D-Machine-Learning |
8,647 |
|
0 |
0 |
about 3 years ago |
0 |
|
19 |
|
|
| A resource repository for 3D machine learning |
| recastnavigation/recastnavigation |
6,017 |
|
0 |
0 |
about 2 years ago |
0 |
|
80 |
zlib |
C++ |
| Industry-standard navigation-mesh toolset for games |
| mattatz/unity-voxel |
665 |
|
0 |
0 |
over 7 years ago |
0 |
|
4 |
mit |
C# |
| Mesh voxelization for Unity. |
| karimnaaji/voxelizer |
522 |
|
0 |
0 |
over 4 years ago |
0 |
|
3 |
|
C |
| Header only mesh voxelizer in c99 |
| Forceflow/cuda_voxelizer |
507 |
|
0 |
0 |
over 2 years ago |
0 |
|
8 |
mit |
C++ |
| CUDA Voxelizer to convert polygon meshes into annotated voxel grids |
| Scrawk/Marching-Cubes |
397 |
|
0 |
0 |
over 2 years ago |
0 |
|
2 |
mit |
C# |
| Marching cubes in Unity |
| MeshInspector/MeshLib |
366 |
|
0 |
0 |
about 2 years ago |
54 |
December 07, 2023 |
24 |
other |
C++ |
| Mesh processing library |
| jpaver/opengametools |
324 |
|
0 |
0 |
over 2 years ago |
0 |
|
12 |
mit |
C++ |
| A set of open c++ game development tools that are lightweight, easy-to-integrate and free to use. Currently hosting a magicavoxel .vox full scene loader. |
| bonsairobo/building-blocks |
296 |
|
0 |
8 |
about 4 years ago |
12 |
September 23, 2021 |
9 |
mit |
Rust |
| A voxel library for real-time applications. |
| aman-tiwari/MeshToSDF |
276 |
|
0 |
0 |
over 5 years ago |
0 |
|
2 |
mit |
C# |
| Convert a mesh to an SDF for the Visual Effect Graph (Unity) in realtime |