| skypjack/entt |
9,150 |
|
0 |
0 |
about 2 years ago |
4 |
July 18, 2023 |
13 |
mit |
C++ |
| Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more |
| sschmid/Entitas |
6,738 |
|
0 |
17 |
over 2 years ago |
2 |
September 16, 2021 |
98 |
mit |
C# |
| Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity |
| Unity-Technologies/EntityComponentSystemSamples |
6,506 |
|
0 |
0 |
about 2 years ago |
0 |
|
60 |
other |
C# |
| SanderMertens/flecs |
5,189 |
|
0 |
4 |
about 2 years ago |
5 |
November 15, 2023 |
32 |
mit |
C |
| A fast entity component system (ECS) for C & C++ |
| hexops/mach |
2,512 |
|
0 |
0 |
about 2 years ago |
0 |
|
153 |
other |
Zig |
| zig game engine & graphics toolkit |
| amethyst/specs |
2,354 |
|
228 |
68 |
over 2 years ago |
43 |
September 25, 2023 |
48 |
apache-2.0 |
Rust |
| Specs - Parallel ECS |
| SanderMertens/ecs-faq |
1,583 |
|
0 |
0 |
over 2 years ago |
0 |
|
1 |
|
|
| Frequently asked questions about Entity Component Systems |
| sebas77/Svelto.ECS |
1,106 |
|
0 |
3 |
over 2 years ago |
19 |
September 17, 2023 |
0 |
mit |
C# |
| Svelto ECS C# Entity Component System |
| GodotECS/godex |
935 |
|
0 |
0 |
over 2 years ago |
0 |
|
23 |
mit |
C++ |
| Godex is a Godot Engine ECS library. |
| junkdog/artemis-odb |
738 |
|
41 |
25 |
almost 3 years ago |
48 |
November 09, 2019 |
35 |
bsd-2-clause |
Java |
| A continuation of the popular Artemis ECS framework |