| qixianyu-buaa/EigenChineseDocument |
733 |
|
0 |
0 |
over 2 years ago |
0 |
|
3 |
|
C++ |
| This is my translation of Chinese document of Eigen |
| wangfenjin/simple |
411 |
|
0 |
0 |
over 2 years ago |
0 |
|
10 |
mit |
C++ |
| 支持中文和拼音的 SQLite fts5 全文搜索扩展 | A SQLite3 fts5 tokenizer which supports Chinese and PinYin |
| strasdat/ScaViSLAM |
307 |
|
0 |
0 |
almost 9 years ago |
0 |
|
40 |
lgpl-3.0 |
C++ |
| This is a general and scalable framework for visual SLAM. It employs "Double Window Optimization" (DWO). |
| CMB/edbrowse |
306 |
|
0 |
0 |
about 2 years ago |
0 |
|
26 |
other |
C |
| A command-line editor and web browser. |
| hanmekim/SceneLib2 |
284 |
|
0 |
0 |
over 10 years ago |
0 |
|
4 |
other |
C++ |
| SceneLib2 is an open-source C++ library for SLAM originally designed and implemented by Professor Andrew Davison at Imperial College London. |
| ilpincy/argos3 |
229 |
|
0 |
0 |
over 2 years ago |
0 |
|
30 |
|
C++ |
| A parallel, multi-engine simulator for heterogeneous swarm robotics |
| Lameguy64/mkpsxiso |
190 |
|
0 |
0 |
over 2 years ago |
0 |
|
13 |
gpl-2.0 |
C++ |
| ISO disc image maker written specifically for PlayStation homebrew development |
| chenshuo/muduo-tutorial |
160 |
|
0 |
0 |
over 6 years ago |
0 |
|
1 |
|
C++ |
| Tutorial of Muduo network library |
| nousxiong/gce |
101 |
|
0 |
0 |
over 8 years ago |
0 |
|
0 |
bsl-1.0 |
C++ |
| The Game Communication Environment (GCE) is an actor model framework for online game development. |
| chaoticgd/wrench |
88 |
|
0 |
0 |
about 2 years ago |
0 |
|
0 |
gpl-3.0 |
C++ |
| A set of modding tools (level editor, etc) for the Ratchet & Clank PS2 games. |