| chocolate-doom/chocolate-doom |
1,714 |
|
0 |
0 |
about 2 years ago |
0 |
|
308 |
gpl-2.0 |
C |
| Chocolate Doom is a Doom source port that is minimalist and historically accurate. |
| Interrupt/systemshock |
668 |
|
0 |
0 |
about 3 years ago |
0 |
|
59 |
gpl-3.0 |
C |
| Shockolate - A minimalist and cross platform System Shock source port. |
| bradharding/doomretro |
608 |
|
0 |
0 |
about 2 years ago |
0 |
|
80 |
gpl-3.0 |
C |
| The classic, refined DOOM source port. For Windows PC. |
| fabiangreffrath/crispy-doom |
371 |
|
0 |
0 |
almost 5 years ago |
1 |
March 03, 2021 |
|
gpl-2.0 |
C |
| Crispy Doom is a limit-removing enhanced-resolution Doom source port based on Chocolate Doom. |
| amroibrahim/DIYDoom |
272 |
|
0 |
0 |
over 4 years ago |
0 |
|
1 |
mit |
C++ |
| An attempt to understand how DOOM engine works |
| svkaiser/Doom64EX |
207 |
|
0 |
0 |
over 3 years ago |
0 |
|
38 |
gpl-2.0 |
C++ |
| Doom64EX is a reverse-engineering project aimed to recreate Doom64 as close as possible with additional modding features. |
| fabiangreffrath/woof |
154 |
|
0 |
0 |
about 2 years ago |
1 |
July 12, 2023 |
25 |
gpl-2.0 |
C |
| Woof! is a continuation of the Boom/MBF bloodline of Doom source ports. |
| r-marques/doomfire |
80 |
|
0 |
0 |
over 5 years ago |
1 |
August 31, 2020 |
3 |
mit |
Rust |
| DOOM fire implementation written in rust |
| elhobbs/prboom3ds |
73 |
|
0 |
0 |
about 5 years ago |
0 |
|
3 |
gpl-2.0 |
C++ |
| prboom for the 3ds |
| openai/doom-py |
63 |
|
11 |
0 |
over 6 years ago |
15 |
June 12, 2016 |
8 |
mit |
C++ |
| ViZDoom Python wrapper |