| cocos2d/cocos2d-x |
17,697 |
|
0 |
0 |
about 2 years ago |
0 |
|
1,603 |
|
C++ |
| Cocos2d-x is a suite of open-source, cross-platform, game-development tools utilized by millions of developers across the globe. Its core has evolved to serve as the foundation for Cocos Creator 1.x & 2.x. |
| ellisonleao/magictools |
12,484 |
|
0 |
0 |
about 2 years ago |
0 |
|
2 |
mit |
|
| :video_game: :pencil: A list of Game Development resources to make magic happen. |
| turbulenz/turbulenz_engine |
4,221 |
|
0 |
0 |
almost 3 years ago |
0 |
|
36 |
mit |
TypeScript |
| Turbulenz is a modular 3D and 2D game framework for making HTML5 powered games for browsers, desktops and mobile devices. |
| kittykatattack/learningPixi |
3,912 |
|
0 |
0 |
over 4 years ago |
0 |
|
58 |
|
|
| A step-by-step introduction to making games and interactive media with the Pixi.js rendering engine. |
| cocos2d/cocos2d-js |
1,777 |
|
0 |
0 |
over 4 years ago |
0 |
|
280 |
mit |
C++ |
| cocos2d-x for JS |
| JohnSundell/ImagineEngine |
1,648 |
|
1 |
0 |
over 5 years ago |
11 |
October 22, 2018 |
27 |
other |
Swift |
| A project to create a blazingly fast Swift game engine that is a joy to use 🚀 |
| TrenchBroom/TrenchBroom |
1,618 |
|
0 |
0 |
about 2 years ago |
0 |
|
388 |
gpl-3.0 |
C++ |
| Cross-Platform Level Editor |
| BKcore/HexGL |
1,441 |
|
0 |
0 |
almost 3 years ago |
0 |
|
20 |
mit |
JavaScript |
| Source code of HexGL, a futuristic HTML5 racing game |
| QodotPlugin/qodot-plugin |
931 |
|
0 |
0 |
about 3 years ago |
0 |
|
37 |
mit |
GDScript |
| (LEGACY) Quake .map support for Godot 3.x |
| oxygine/oxygine-framework |
656 |
|
0 |
0 |
about 6 years ago |
0 |
|
30 |
other |
C++ |
| Oxygine is C++ engine and framework for 2D games on iOS, Android, Windows, Linux and Mac |