| kitao/pyxel |
12,869 |
|
0 |
5 |
about 2 years ago |
98 |
December 08, 2023 |
8 |
mit |
Python |
| A retro game engine for Python |
| nesbox/TIC-80 |
4,584 |
|
0 |
0 |
about 2 years ago |
1 |
January 16, 2022 |
264 |
mit |
C |
| TIC-80 is a fantasy computer for making, playing and sharing tiny games. |
| openai/retro |
3,256 |
|
16 |
8 |
over 2 years ago |
8 |
May 01, 2020 |
58 |
mit |
C |
| Retro Games in Gym |
| teeworlds/teeworlds |
2,219 |
|
0 |
0 |
over 2 years ago |
0 |
|
333 |
other |
C++ |
| A retro multiplayer shooter |
| cristicbz/rust-doom |
2,190 |
|
0 |
0 |
over 3 years ago |
0 |
|
3 |
apache-2.0 |
Rust |
| A Doom Renderer written in Rust. |
| giongto35/cloud-game |
2,147 |
|
0 |
0 |
over 2 years ago |
23 |
April 16, 2023 |
5 |
apache-2.0 |
Go |
| Web-based Cloud Gaming service for Retro Game |
| chocolate-doom/chocolate-doom |
1,714 |
|
0 |
0 |
about 2 years ago |
0 |
|
308 |
gpl-2.0 |
C |
| Chocolate Doom is a Doom source port that is minimalist and historically accurate. |
| PixelVision8/PixelVision8 |
1,464 |
|
0 |
0 |
over 3 years ago |
0 |
|
10 |
ms-pl |
C# |
| Pixel Vision 8's core philosophy is to teach retro game development with streamlined workflows. PV8 is also a platform that standardizes 8-bit fantasy console limitations built on top of the open-source C# game engine based on MonoGame. |
| nicklockwood/RetroRampage |
1,256 |
|
0 |
0 |
about 5 years ago |
0 |
|
9 |
other |
Swift |
| Tutorial series demonstrating how to build a retro first-person shooter from scratch in Swift |
| LIKO-12/LIKO-12 |
1,117 |
|
0 |
0 |
about 2 years ago |
0 |
|
38 |
mit |
Lua |
| LIKO-12 is an open source fantasy computer made using LÖVE |