| tensorflow/graphics |
2,739 |
|
3 |
6 |
over 2 years ago |
25 |
December 03, 2021 |
143 |
apache-2.0 |
Python |
| TensorFlow Graphics: Differentiable Graphics Layers for TensorFlow |
| kwea123/nerf_pl |
2,291 |
|
0 |
0 |
over 2 years ago |
0 |
|
72 |
mit |
Jupyter Notebook |
| NeRF (Neural Radiance Fields) and NeRF in the Wild using pytorch-lightning |
| nmwsharp/polyscope |
1,542 |
|
0 |
0 |
about 2 years ago |
0 |
|
76 |
mit |
C++ |
| A C++ & Python viewer for 3D data like meshes and point clouds |
| tunabrain/tungsten |
1,520 |
|
0 |
0 |
about 4 years ago |
0 |
|
17 |
other |
C++ |
| High performance physically based renderer in C++11 |
| Ciechan/BCMeshTransformView |
1,197 |
|
3 |
0 |
almost 9 years ago |
3 |
March 24, 2015 |
15 |
mit |
Objective-C |
| Mesh transforms for UIView |
| felixmariotto/three-mesh-ui |
1,140 |
|
0 |
6 |
over 2 years ago |
101 |
March 24, 2023 |
65 |
mit |
JavaScript |
| ⏹ Make VR user interfaces for Three.js |
| Sprytile/Sprytile |
868 |
|
0 |
0 |
about 4 years ago |
0 |
|
56 |
mit |
Python |
| A Blender add-on for building tile based low-poly scenes with paint/map editor like tools |
| autonomousvision/convolutional_occupancy_networks |
723 |
|
0 |
0 |
over 2 years ago |
0 |
|
9 |
mit |
Python |
| [ECCV'20] Convolutional Occupancy Networks |
| handcircus/Unity-Resource-Checker |
679 |
|
0 |
0 |
almost 6 years ago |
0 |
|
11 |
|
C# |
| Editor utility for unity to help check resources in the current scene (including active textures, their sizes, materials, meshes and which objects are using them) |
| MITGameLab/OpenRelativity |
659 |
|
0 |
0 |
over 2 years ago |
0 |
|
4 |
|
C# |
| An open source framework to add the effects of traveling at relativistic speeds to visualizations or games |