| sebcrozet/kiss3d |
1,393 |
|
32 |
30 |
over 2 years ago |
50 |
July 15, 2022 |
81 |
bsd-3-clause |
Rust |
| Keep it simple, stupid 3d graphics engine for Rust. |
| NASA-AMMOS/3DTilesRendererJS |
1,342 |
|
0 |
19 |
about 2 years ago |
41 |
September 27, 2023 |
52 |
apache-2.0 |
JavaScript |
| Renderer for 3D Tiles in Javascript using three.js |
| Looooong/Unity-SRP-VXGI |
568 |
|
0 |
0 |
over 3 years ago |
0 |
|
10 |
mit |
C# |
| Voxel-based Global Illumination using Unity Scriptable Render Pipeline |
| dingjikerbo/Android-Camera |
528 |
|
0 |
0 |
almost 7 years ago |
0 |
|
4 |
|
Java |
| Android Camera, OpenGL, Graphics |
| lb377463323/GraphicsTestBed |
415 |
|
0 |
0 |
almost 7 years ago |
0 |
|
5 |
|
Java |
| Learn Android Graphics. |
| yangKJ/Harbeth |
408 |
|
0 |
0 |
about 2 years ago |
89 |
December 01, 2023 |
3 |
mit |
Metal |
| 🎨 GPU accelerated image / video and camera filter library based on Metal. Support macOS & iOS. 图像、视频、相机滤镜框架 |
| kvark/vange-rs |
397 |
|
0 |
0 |
about 2 years ago |
0 |
|
41 |
apache-2.0 |
Rust |
| Rusty Vangers clone |
| compix/VoxelConeTracingGI |
264 |
|
0 |
0 |
about 3 years ago |
0 |
|
0 |
mit |
C++ |
| Global illumination with Voxel Cone Tracing in fully dynamic scenes using a 3D clipmap to support huge areas around the camera while maintaining a low memory footprint. |
| behindthepixels/EDXRay |
224 |
|
0 |
0 |
over 7 years ago |
0 |
|
9 |
|
C++ |
| A physically based renderer which implements many state of the art techniques in light transport simulation, material modeling, sampling and reconstruction. |
| pr0g/unity-portal-rendering |
196 |
|
0 |
0 |
over 5 years ago |
0 |
|
0 |
mit |
C# |
| Super small example of using offscreen render targets to achieve a portal effect in Unity |