| LIJI32/SameBoy |
1,423 |
|
0 |
0 |
about 2 years ago |
0 |
|
135 |
other |
C |
| Game Boy and Game Boy Color emulator written in C |
| Gekkio/mooneye-gb |
810 |
|
0 |
0 |
about 3 years ago |
0 |
|
43 |
gpl-3.0 |
Rust |
| A Game Boy research project and emulator written in Rust |
| deltabeard/Peanut-GB |
213 |
|
0 |
0 |
about 2 years ago |
0 |
|
29 |
|
C |
| A Game Boy (DMG) emulator single header library written in C99. Performance is prioritised over accuracy. |
| MouseBiteLabs/Game-Boy-DMG-Color |
188 |
|
0 |
0 |
over 2 years ago |
0 |
|
0 |
other |
C++ |
| An original Game Boy outfitted with Game Boy Color support and other modern features |
| ams-hackers/gbforth |
107 |
|
0 |
0 |
almost 3 years ago |
0 |
|
72 |
mit |
Forth |
| 👾 A Forth-based Game Boy development kit |
| rofl0r/gnuboy |
75 |
|
0 |
0 |
almost 3 years ago |
0 |
|
1 |
gpl-2.0 |
C |
| latest version of original laguna source, with a handful fixes for modern compilers and systems |
| izik1/gbops |
42 |
|
0 |
0 |
over 2 years ago |
0 |
|
4 |
mit |
TypeScript |
| The most accurate Game Boy opcode table |
| zodttd/gameboy4iphone |
32 |
|
0 |
0 |
almost 18 years ago |
0 |
|
1 |
gpl-2.0 |
C |
| A Nintendo Gameboy and Gameboy Color emulator for the Apple iPhone and iPod Touch. |
| mattbruv/Gameboy-Emulator |
26 |
|
0 |
0 |
almost 5 years ago |
0 |
|
0 |
mit |
C++ |
| :video_game: An emulator for the original Nintendo GameBoy (DMG) |
| mattcurrie/mealybug-tearoom-tests |
24 |
|
0 |
0 |
over 5 years ago |
0 |
|
0 |
mit |
Assembly |
| Game Boy emulator test ROMs |