| photonstorm/phaser-examples |
1,660 |
|
1 |
0 |
almost 5 years ago |
0 |
September 20, 2022 |
17 |
|
JavaScript |
| Contains hundreds of source code examples and related media for the Phaser HTML5 Game Framework. |
| enable3d/enable3d |
855 |
|
0 |
7 |
over 2 years ago |
25 |
October 11, 2023 |
7 |
lgpl-3.0 |
TypeScript |
| 🕹️ Standalone 3D Framework / Physics for three.js (using ammo.js) / 3D extension for Phaser 3 |
| lewster32/phaser-plugin-isometric |
464 |
|
0 |
0 |
about 8 years ago |
0 |
February 22, 2021 |
16 |
mit |
JavaScript |
| Feature-packed axonometric plugin for Phaser 2 which stays true to the Phaser API. |
| Raiper34/awesome-phaser |
329 |
|
0 |
0 |
about 6 years ago |
0 |
|
1 |
|
|
| A curated list of awesome Phaser libraries, resources and shiny things. |
| englercj/phaser-tiled |
272 |
|
7 |
6 |
about 7 years ago |
17 |
June 21, 2017 |
18 |
mit |
JavaScript |
| A tilemap implementation for phaser focusing on large complex maps built with the Tiled Editor. |
| knagaitsev/slither.io-clone |
201 |
|
0 |
0 |
about 8 years ago |
0 |
|
|
|
JavaScript |
| Learn how to make Slither.io with JavaScript and Phaser! This game clones all the core features of Slither.io, including mouse-following controls, snake collisions, food, snake growth, eyes, and more. Progress through each part of the source code with our Slither.io tutorial series. |
| yandeu/phaser3-multiplayer-with-physics |
163 |
|
0 |
0 |
over 3 years ago |
0 |
|
0 |
mit |
TypeScript |
| Phaser 3 - Real-Time Multiplayer example with Physics (MatterJS and Arcade) |
| hexus/phaser-arcade-slopes |
120 |
|
2 |
3 |
over 4 years ago |
9 |
August 17, 2021 |
7 |
mit |
JavaScript |
| :triangular_ruler: A Phaser CE plugin that brings sloped tile collision handling to the Arcade Physics engine |
| nkholski/phaser-grid-physics |
107 |
|
0 |
0 |
about 6 years ago |
0 |
|
6 |
mit |
JavaScript |
| The Grid Physics plugin is to Arcade physics what Arcade physics is to MatterJS. |
| grapefruitjs/grapefruit |
106 |
|
0 |
6 |
over 11 years ago |
2 |
February 13, 2014 |
26 |
mit |
JavaScript |
| Outdated, I recommend you use photonstorm/phaser instead! |