| nosir/obelisk.js |
2,062 |
|
6 |
5 |
almost 7 years ago |
7 |
May 11, 2016 |
6 |
other |
JavaScript |
| Build pixel isometric graphics with HTML5 canvas |
| Looooong/Unity-SRP-VXGI |
568 |
|
0 |
0 |
over 3 years ago |
0 |
|
10 |
mit |
C# |
| Voxel-based Global Illumination using Unity Scriptable Render Pipeline |
| Forceflow/cuda_voxelizer |
507 |
|
0 |
0 |
over 2 years ago |
0 |
|
8 |
mit |
C++ |
| CUDA Voxelizer to convert polygon meshes into annotated voxel grids |
| compix/VoxelConeTracingGI |
264 |
|
0 |
0 |
about 3 years ago |
0 |
|
0 |
mit |
C++ |
| Global illumination with Voxel Cone Tracing in fully dynamic scenes using a 3D clipmap to support huge areas around the camera while maintaining a low memory footprint. |
| meshula/awesome-voxel |
167 |
|
0 |
0 |
over 2 years ago |
0 |
|
0 |
|
|
| Voxel resources for coders |
| frozein/DoonEngine |
118 |
|
0 |
0 |
over 2 years ago |
0 |
|
0 |
mit |
C |
| a voxel path-tracer |
| Ericson2314/Voxlap |
68 |
|
0 |
0 |
over 10 years ago |
0 |
|
18 |
|
C++ |
| Making Ken Silverman's "Voxlap" voxel graphics engine run on any platform with SDL. |
| VoxxxelAR/ARVoxelKit |
63 |
|
0 |
0 |
over 8 years ago |
0 |
|
0 |
mit |
Swift |
| Voxel graphics framework using ARKit + SceneKit |
| sjoerdev/voxel-engine |
50 |
|
0 |
0 |
over 2 years ago |
0 |
|
0 |
mit |
C# |
| This is a 3d graphics engine that focusses on rendering voxels as fast as possible without sacrificing dynamic geometry. |
| afainer/cleven |
42 |
|
0 |
0 |
over 9 years ago |
0 |
|
2 |
mit |
Common Lisp |
| Cleven is an experimental game engine with volume graphics written in Common Lisp. |