| google/filament |
16,722 |
|
2 |
7 |
about 2 years ago |
130 |
November 15, 2023 |
134 |
apache-2.0 |
C++ |
| Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2 |
| nidorx/matcaps |
2,165 |
|
0 |
0 |
over 2 years ago |
0 |
|
3 |
|
JavaScript |
| Huge library of matcap PNG textures organized by color |
| spite/THREE.MeshLine |
2,034 |
|
38 |
61 |
over 2 years ago |
9 |
February 27, 2022 |
77 |
mit |
JavaScript |
| Mesh replacement for THREE.Line |
| atteneder/glTFast |
1,061 |
|
0 |
0 |
over 2 years ago |
0 |
|
142 |
apache-2.0 |
C# |
| Efficient glTF 3D import / export package for Unity |
| FarazzShaikh/THREE-CustomShaderMaterial |
582 |
|
0 |
18 |
over 2 years ago |
71 |
July 22, 2023 |
0 |
other |
TypeScript |
| Extend Three.js standard materials with your own shaders! |
| portsmouth/snelly |
353 |
|
0 |
0 |
about 3 years ago |
0 |
|
25 |
mit |
HTML |
| A WebGL SDF pathtracer |
| vaneenige/THREE.Phenomenon |
315 |
|
0 |
1 |
almost 7 years ago |
3 |
May 21, 2019 |
2 |
mit |
TypeScript |
| ⭐️ A tiny wrapper around three.js built for high-performance WebGL experiences. |
| ianmackenzie/elm-3d-scene |
201 |
|
0 |
2 |
over 2 years ago |
3 |
November 02, 2023 |
57 |
mpl-2.0 |
Elm |
| A high-level 3D rendering engine for Elm, with support for lighting, shadows, and realistic materials. |
| Dandarawy/Unity3D-Globe |
78 |
|
0 |
0 |
over 6 years ago |
0 |
|
1 |
mit |
C# |
| Unity3D Implementation of Chrome Experiment WebGL Globe |
| virtual-cast/babylon-mtoon-material |
57 |
|
2 |
6 |
over 2 years ago |
34 |
November 22, 2022 |
7 |
mit |
TypeScript |
| Unity MToon Shader WebGL porting to babylon.js. |