| ultralight-ux/Ultralight |
4,489 |
|
0 |
1 |
over 2 years ago |
1 |
August 10, 2018 |
245 |
|
CMake |
| Lightweight, high-performance HTML renderer for game and app developers. |
| google/swiftshader |
1,946 |
|
0 |
0 |
over 2 years ago |
0 |
|
4 |
apache-2.0 |
C++ |
| SwiftShader is a high-performance CPU-based implementation of the Vulkan graphics API. Its goal is to provide hardware independence for advanced 3D graphics. |
| limbo018/DREAMPlace |
560 |
|
0 |
0 |
over 2 years ago |
1 |
July 30, 2023 |
53 |
bsd-3-clause |
C++ |
| Deep learning toolkit-enabled VLSI placement |
| MIPT-ILab/mipt-mips |
291 |
|
0 |
0 |
almost 4 years ago |
0 |
|
40 |
mit |
C++ |
| Cycle-accurate pre-silicon simulator of RISC-V and MIPS CPUs |
| jeffdaily/parasail |
193 |
|
0 |
0 |
about 3 years ago |
0 |
|
23 |
other |
C |
| Pairwise Sequence Alignment Library |
| AerialX/openal-soft-android |
83 |
|
0 |
0 |
almost 7 years ago |
0 |
|
2 |
other |
C |
| OpenAL Soft with Android support |
| flucoma/flucoma-max |
79 |
|
0 |
0 |
over 2 years ago |
0 |
|
54 |
bsd-3-clause |
Max |
| Fluid Corpus Manipulation objects for Cycling 74's Max |
| nepluno/lbfgsb-gpu |
78 |
|
0 |
0 |
about 3 years ago |
0 |
|
3 |
mpl-2.0 |
C++ |
| An open source library for the GPU-implementation of L-BFGS-B algorithm |
| lanl/CLAMR |
65 |
|
0 |
0 |
almost 5 years ago |
0 |
|
2 |
other |
C++ |
| Cell-Based Adaptive Mesh Refinement |
| flucoma/flucoma-core |
64 |
|
0 |
0 |
about 2 years ago |
0 |
|
73 |
bsd-3-clause |
C++ |
| Core algorithms and objects for the Fluid Corpus Manipulation Library |