| fogleman/hmm |
540 |
|
0 |
0 |
over 2 years ago |
1 |
October 17, 2020 |
13 |
mit |
C |
| Heightmap meshing utility. |
| mapillary/mapillary-js |
395 |
|
34 |
16 |
over 2 years ago |
71 |
November 15, 2023 |
46 |
mit |
TypeScript |
| Interactive, extendable street imagery map experiences in the browser, powered by WebGL |
| ArashPartow/wykobi |
153 |
|
0 |
0 |
over 2 years ago |
0 |
|
2 |
other |
C++ |
| Wykobi C++ Computational Geometry Library https://www.wykobi.com |
| Nodi3d/nodi |
105 |
|
0 |
0 |
over 3 years ago |
0 |
|
10 |
apache-2.0 |
TypeScript |
| Nodi is an online node-based geometry design tool & social development environment. |
| leomccormack/convhull_3d |
87 |
|
0 |
0 |
about 4 years ago |
0 |
|
1 |
mit |
C |
| A header-only C implementation of the Quickhull algorithm for building N-dimensional Convex Hulls and Delaunay meshes |
| pboechat/pyobb |
39 |
|
1 |
0 |
almost 7 years ago |
3 |
April 08, 2018 |
0 |
mit |
Python |
| OBB implementation in python (using numpy) |
| lace/polliwog |
27 |
|
4 |
7 |
over 2 years ago |
46 |
June 23, 2022 |
16 |
bsd-2-clause |
Python |
| 2D and 3D computational geometry library |
| roshanpoudyal/3D_interactive_graphics_rendering_engine |
25 |
|
0 |
0 |
almost 4 years ago |
0 |
|
0 |
|
C |
| Develop a 3D interactive graphics rendering engine |
| Notgnoshi/generative |
18 |
|
0 |
0 |
over 2 years ago |
0 |
|
46 |
mit |
Rust |
| Generative art. A suite of composable tools to generate, transform and visualize WKT geometries |
| timholy/AffineTransforms.jl |
17 |
|
0 |
0 |
over 8 years ago |
0 |
September 16, 2017 |
3 |
other |
Julia |
| Computational geometry with affine transformations |