| keenanwoodall/Deform |
2,928 |
|
0 |
0 |
over 2 years ago |
0 |
|
20 |
mit |
C# |
| A fully-featured deformer system for Unity. |
| facebookincubator/FBX2glTF |
1,802 |
|
3 |
10 |
almost 3 years ago |
10 |
September 11, 2019 |
93 |
other |
C++ |
| A command-line tool for the conversion of 3D model assets on the FBX file format to the glTF file format. |
| DanielChappuis/reactphysics3d |
1,388 |
|
0 |
0 |
about 2 years ago |
0 |
|
97 |
zlib |
C++ |
| Open source C++ physics engine library in 3D |
| Ciechan/BCMeshTransformView |
1,197 |
|
3 |
0 |
almost 9 years ago |
3 |
March 24, 2015 |
15 |
mit |
Objective-C |
| Mesh transforms for UIView |
| TimoBolkart/voca |
1,069 |
|
0 |
0 |
about 2 years ago |
0 |
|
35 |
|
Python |
| This codebase demonstrates how to synthesize realistic 3D character animations given an arbitrary speech signal and a static character mesh. |
| xissburg/XBPageCurl |
685 |
|
2 |
0 |
about 7 years ago |
3 |
March 24, 2015 |
30 |
mit |
Objective-C |
| A decent page curl transition for iOS. |
| electronicarts/dem-bones |
661 |
|
0 |
0 |
over 3 years ago |
0 |
|
3 |
other |
C++ |
| An automated algorithm to extract the linear blend skinning (LBS) from a set of example poses |
| neverhood311/Stop-motion-OBJ |
594 |
|
0 |
0 |
over 2 years ago |
0 |
|
17 |
gpl-3.0 |
Python |
| A Blender add-on for importing a sequence of OBJ meshes as frames |
| Befzz/blender3d_import_psk_psa |
425 |
|
0 |
0 |
over 2 years ago |
0 |
|
35 |
|
Python |
| import mesh, skeleton, animation from psk, psa files to blender3d |
| Jim-Kroovy/Mr-Mannequins-Tools |
306 |
|
0 |
0 |
over 4 years ago |
0 |
|
7 |
other |
Python |
| Read the wiki installation instructions for sublime character rigging, intuitive Blender imports and easy Unreal exports! |