| BlizzCrafter/MonoGame.Forms |
231 |
|
1 |
0 |
over 2 years ago |
22 |
August 25, 2023 |
1 |
ms-pl |
C# |
| MonoGame.Forms is the easiest way of integrating a MonoGame render window into your Windows Forms project. It should make your life much easier, when you want to create your own editor environment. |
| lofcz/SimplexRpgEngine |
117 |
|
0 |
0 |
over 5 years ago |
0 |
|
21 |
other |
C# |
| Modular game engine built with MonoGame, with GMS2-like workflow and advanced level editor |
| fairygui/FairyGUI-monogame |
48 |
|
0 |
0 |
almost 7 years ago |
0 |
|
4 |
mit |
C# |
| A flexible UI framework for MonoGame |
| BlizzCrafter/MonoGame.SplineFlower |
29 |
|
0 |
0 |
over 2 years ago |
12 |
August 04, 2023 |
0 |
mit |
C# |
| Create wonderful smooth Bézier-, CatMulRom- and Hermite-Splines with Trigger Events for your MonoGame project. |
| craftworkgames/SpriteFactory |
14 |
|
0 |
0 |
over 6 years ago |
0 |
|
1 |
mit |
C# |
| A sprite sheet animation editor |
| KallDrexx/ImGuiHandler |
9 |
|
0 |
1 |
over 5 years ago |
8 |
November 28, 2020 |
0 |
other |
C# |
| Framework for easy Dear ImGui integration in C# applications |
| BlizzCrafter/PenumbraPhysics.Editor |
9 |
|
0 |
0 |
over 7 years ago |
0 |
|
|
other |
C# |
| It's a compound of WindowsForms, MonoGame, FarseerPhysics and Penumbra and it shows the possibility of creating something like an editor inside a windows forms control. |
| BlizzCrafter/MonoGame.RuntimeBuilder |
8 |
|
0 |
0 |
over 3 years ago |
0 |
|
0 |
other |
C# |
| The MonoGame.RuntimeBuilder builds your raw content asynchronously to the .XNB format during runtime. |
| playerthree-ltd/MonoGame-Pixi-Particles |
8 |
|
0 |
0 |
over 3 years ago |
0 |
|
0 |
mit |
C# |
| Particle system for MonoGame with editor - http://www.monogame.net/ |
| zunath/Ceriyo |
5 |
|
0 |
0 |
almost 8 years ago |
0 |
|
2 |
|
C# |
| C# Monogame Game Engine |