| IntelLabs/coach |
2,290 |
|
1 |
1 |
over 3 years ago |
13 |
October 10, 2019 |
90 |
apache-2.0 |
Python |
| Reinforcement Learning Coach by Intel AI Lab enables easy experimentation with state of the art Reinforcement Learning algorithms |
| inoryy/reaver |
516 |
|
0 |
0 |
over 5 years ago |
14 |
February 20, 2019 |
10 |
mit |
Python |
| Reaver: Modular Deep Reinforcement Learning Framework. Focused on StarCraft II. Supports Gym, Atari, and MuJoCo. |
| kimbring2/AlphaStar_Implementation |
168 |
|
0 |
0 |
about 2 years ago |
0 |
|
1 |
apache-2.0 |
Python |
| This project is implementation code of AlphaStar |
| simonmeister/pysc2-rl-agents |
99 |
|
0 |
0 |
over 7 years ago |
0 |
|
4 |
mit |
Python |
| StarCraft II / PySC2 Deep Reinforcement Learning Agents (A2C) |
| CPUFronz/SC2_HarvesterAgent |
9 |
|
0 |
0 |
almost 8 years ago |
0 |
|
0 |
mit |
Python |
| A StarCraft 2 agent for harvesting resources |
| chris-chris/tensorflow-rl |
8 |
|
0 |
0 |
over 8 years ago |
0 |
|
0 |
|
Python |
| 텐서플로우 강화학습 튜토리얼 : AlphaGo부터 스타크래프트2 강화학습 에이전트 만들어보기 |
| SDSMT-SC2AI/ResourceGather |
6 |
|
0 |
0 |
almost 8 years ago |
0 |
|
0 |
|
Python |
| Studying the application of Reinforcement Learning in Real-Time Strategy games by implementing an agent that learns optimal behavior for various aspects of the game StarCraft II. |
| jaynilpatel/starcraft2 |
5 |
|
0 |
0 |
over 7 years ago |
0 |
|
1 |
|
Python |
| implementing deep learning in starcraft 2 with an aim to create an ai model which can learn to take its own strategic decisions for winning the game |