| SFTtech/openage |
12,221 |
|
0 |
0 |
about 2 years ago |
0 |
|
207 |
other |
Python |
| Free (as in freedom) open source clone of the Age of Empires II engine :rocket: |
| clibequilibrium/EquilibriumEngine |
167 |
|
0 |
0 |
almost 3 years ago |
0 |
|
0 |
gpl-2.0 |
C |
| Data-oriented and multi-threaded C11 Game Engine with libraries & shaders hot-reloading. |
| abeimler/ecs_benchmark |
120 |
|
0 |
0 |
over 2 years ago |
0 |
|
1 |
mit |
C++ |
| Benchmarks of common ECS (Entity-Component-System)-Frameworks in C++ (or C) |
| rodrigosetti/azteroids |
45 |
|
0 |
0 |
about 11 years ago |
0 |
|
2 |
|
C++ |
| Simple Asteroids game in C++ and OpenGL |
| EmilianC/Gemcutter |
39 |
|
0 |
0 |
about 2 years ago |
0 |
|
0 |
mit |
C++ |
| A free C++ game development framework for Windows. |
| Capital-Asterisk/longeronpp |
30 |
|
0 |
0 |
over 2 years ago |
0 |
|
2 |
mit |
C++ |
| "Longeron++" C++17 library for simple memory-efficient or 'data-oriented' structures |
| bnoazx005/TDEngine2 |
18 |
|
0 |
0 |
over 2 years ago |
0 |
|
8 |
apache-2.0 |
C++ |
| TDEngine2 is a cross-platform game engine |
| EmilianC/Gemcutter-Samples |
13 |
|
0 |
0 |
over 2 years ago |
0 |
|
0 |
mit |
C++ |
| Sample code for the Gemcutter game framework. |
| Inerska/axolotl-engine |
12 |
|
0 |
0 |
over 3 years ago |
0 |
|
0 |
gpl-3.0 |
CMake |
| C++ HeaderOnly-MetaTemplate Data Oriented Game Engine powered with OpenGL |
| denyskryvytskyi/ElvenEngine |
9 |
|
0 |
0 |
about 2 years ago |
0 |
|
10 |
mit |
C++ |
| 2D/3D game engine from scratch |