| BloodAxe/pytorch-toolbelt |
1,458 |
|
1 |
6 |
about 2 years ago |
27 |
June 27, 2022 |
2 |
mit |
Python |
| PyTorch extensions for fast R&D prototyping and Kaggle farming |
| PaddlePaddle/Serving |
834 |
|
0 |
4 |
over 2 years ago |
21 |
May 24, 2022 |
477 |
apache-2.0 |
C++ |
| A flexible, high-performance carrier for machine learning models(『飞桨』服务化部署框架) |
| waylonflinn/weblas |
666 |
|
15 |
5 |
over 7 years ago |
3 |
January 11, 2017 |
26 |
mit |
JavaScript |
| GPU Powered BLAS for Browsers :gem: |
| AdamYuan/SparseVoxelOctree |
563 |
|
0 |
0 |
about 2 years ago |
0 |
|
10 |
mit |
C++ |
| A GPU SVO Builder using rasterization pipeline, a efficient SVO ray marcher and a simple SVO path tracer. |
| rougier/python-opengl |
538 |
|
0 |
0 |
over 3 years ago |
0 |
|
21 |
other |
HTML |
| An open access book on Python, OpenGL and Scientific Visualization, Nicolas P. Rougier, 2018 |
| PhoenixDL/rising |
300 |
|
0 |
5 |
almost 3 years ago |
8 |
December 20, 2021 |
30 |
mit |
Jupyter Notebook |
| Provides everything needed for high performance data loading and augmentation in pytorch. |
| snakajima/videoshader |
238 |
|
0 |
0 |
over 5 years ago |
0 |
|
3 |
|
Objective-C |
| Script-based real-time video processing technology for OpenGL/iOS |
| pex-gl/pex-context |
141 |
|
21 |
22 |
over 3 years ago |
94 |
December 08, 2025 |
41 |
mit |
JavaScript |
| Modern WebGL state wrapper for PEX: allocate GPU resources (textures, buffers), setup state pipelines and passes, and combine them into commands. |
| beinteractive/LWRPShaders |
123 |
|
0 |
0 |
almost 6 years ago |
0 |
|
2 |
|
ShaderLab |
| A collection of high customizable unlit shaders for Lightweight Render Pipeline |
| AnicetNgrt/jiro-nn |
113 |
|
0 |
0 |
over 2 years ago |
6 |
July 04, 2023 |
0 |
|
Rust |
| A Deep Learning and preprocessing framework in Rust with support for CPU and GPU. |