| gpujs/gpu.js |
14,821 |
|
183 |
74 |
over 2 years ago |
145 |
November 16, 2022 |
215 |
mit |
JavaScript |
| GPU Accelerated JavaScript |
| patriciogonzalezvivo/glslEditor |
1,866 |
|
0 |
2 |
over 3 years ago |
20 |
November 23, 2022 |
29 |
mit |
JavaScript |
| Simple WebGL Fragment Shader Editor |
| patriciogonzalezvivo/glslCanvas |
1,659 |
|
17 |
14 |
almost 3 years ago |
36 |
November 23, 2022 |
42 |
mit |
JavaScript |
| Simple tool to load GLSL shaders on HTML Canvas using WebGL |
| martinlaxenaire/curtainsjs |
1,543 |
|
1 |
6 |
over 2 years ago |
83 |
July 13, 2023 |
8 |
mit |
JavaScript |
| curtains.js is a lightweight vanilla WebGL javascript library that turns HTML DOM elements into interactive textured planes. |
| Harley-xk/MaLiang |
1,054 |
|
1 |
0 |
over 5 years ago |
31 |
March 25, 2020 |
25 |
mit |
Swift |
| iOS painting and drawing library based on Metal. 神笔马良有一支神笔(基于 Metal 的涂鸦绘图库) |
| halvves/shader-doodle |
462 |
|
0 |
2 |
over 3 years ago |
26 |
October 09, 2021 |
6 |
mit |
JavaScript |
| A friendly web-component for writing and rendering shaders. |
| jagenjo/Canvas2DtoWebGL |
228 |
|
0 |
0 |
over 4 years ago |
0 |
|
3 |
mit |
JavaScript |
| Ports (almost) all Canvas2D functions to the GPU so it can be mixed with a WebGL canvas. |
| jagenjo/litescene.js |
222 |
|
0 |
0 |
over 5 years ago |
0 |
|
6 |
mit |
JavaScript |
| A WebGL 3D Engine library with component-based node hierarchy. Used by WebGLStudio |
| brion/yuv-canvas |
209 |
|
6 |
54 |
about 4 years ago |
15 |
April 04, 2022 |
17 |
|
JavaScript |
| JS class to draw YUV image frame buffers to an HTML5 canvas |
| MassiveHeights/Black |
199 |
|
3 |
3 |
over 2 years ago |
11 |
February 01, 2022 |
5 |
other |
JavaScript |
| World's fastest HTML5 2D game engine 🛸 |