| mrdoob/three.js |
97,084 |
|
5,877 |
4,582 |
about 2 years ago |
280 |
November 30, 2023 |
485 |
mit |
JavaScript |
| JavaScript 3D Library. |
| DLR-RM/BlenderProc |
2,402 |
|
0 |
0 |
about 2 years ago |
15 |
December 06, 2023 |
60 |
gpl-3.0 |
Python |
| A procedural Blender pipeline for photorealistic training image generation |
| apple/ml-hypersim |
1,419 |
|
0 |
0 |
almost 3 years ago |
0 |
|
0 |
other |
Python |
| Hypersim: A Photorealistic Synthetic Dataset for Holistic Indoor Scene Understanding |
| sghall/react-vertex |
1,230 |
|
0 |
7 |
over 4 years ago |
18 |
February 24, 2021 |
7 |
mit |
TypeScript |
| :black_medium_small_square: React Vertex | Hooks-based WebGL library for React |
| mmatl/pyrender |
1,043 |
|
12 |
14 |
about 3 years ago |
43 |
February 18, 2021 |
143 |
mit |
Python |
| Easy-to-use glTF 2.0-compliant OpenGL renderer for visualization of 3D scenes. |
| drojdjou/J3D |
830 |
|
0 |
0 |
over 3 years ago |
0 |
|
4 |
mit |
JavaScript |
| J3D - unity3d-to-threejs exporter |
| Looooong/Unity-SRP-VXGI |
568 |
|
0 |
0 |
over 3 years ago |
0 |
|
10 |
mit |
C# |
| Voxel-based Global Illumination using Unity Scriptable Render Pipeline |
| Kai-46/nerfplusplus |
482 |
|
0 |
0 |
about 4 years ago |
0 |
|
11 |
bsd-2-clause |
Python |
| improves over nerf in 360 capture of unbounded scenes |
| TRI-ML/DDAD |
315 |
|
0 |
0 |
almost 5 years ago |
0 |
|
4 |
other |
Python |
| Dense Depth for Autonomous Driving (DDAD) dataset. |
| YCAMInterlab/ProCamToolkit |
312 |
|
0 |
0 |
over 12 years ago |
0 |
|
11 |
other |
C++ |
| Research and development of a new toolkit for projector-camera calibration at YCAM. |