| egametang/ET |
8,004 |
|
0 |
0 |
about 2 years ago |
0 |
|
59 |
mit |
C# |
| Unity3D Client And C# Server Framework |
| ketoo/NoahGameFrame |
3,651 |
|
0 |
0 |
about 3 years ago |
0 |
|
25 |
apache-2.0 |
C++ |
| A fast, scalable, distributed game server engine/framework for C++, include the actor library, network library, can be used as a real time multiplayer game engine ( MMO RPG/MOBA ), which support C#/Lua script/ Unity3d, Cocos2dx and plan to support Unreal. |
| leeveel/GeekServer |
554 |
|
0 |
0 |
over 2 years ago |
0 |
|
3 |
mit |
C# |
| 基于.Netcore的开发效率高,性能强,跨平台,持久化层透明,支持不停服热更新的游戏服务器。Best for your unity game server! |
| lordmauve/pgzero |
466 |
|
0 |
0 |
almost 3 years ago |
0 |
|
112 |
lgpl-3.0 |
Python |
| A zero-boilerplate games programming framework for Python 3, based on Pygame. |
| shawn42/gamebox |
273 |
|
5 |
1 |
over 7 years ago |
5 |
June 22, 2012 |
22 |
|
Ruby |
| A game template for building and distributing Gosu apps. |
| Liquidream/scumm-8 |
261 |
|
0 |
0 |
almost 4 years ago |
0 |
|
3 |
mit |
Lua |
| A PICO-8 demake of the SCUMM engine that powered most of the classic LucasArts adventure games, such as Monkey Island and Maniac Mansion. |
| mrDIMAS/rusty-shooter |
259 |
|
0 |
0 |
over 3 years ago |
0 |
|
6 |
mit |
Rust |
| [suspended] 3d shooter written in Rust using rg3d |
| gecube/opencaesar3 |
143 |
|
0 |
0 |
almost 9 years ago |
0 |
|
4 |
other |
C++ |
| opencaesar3 fork from sourceforge |
| bcarruthers/garnet |
139 |
|
0 |
0 |
over 3 years ago |
0 |
|
2 |
mit |
F# |
| F# game composition library |
| scemino/engge |
136 |
|
0 |
0 |
over 3 years ago |
0 |
|
13 |
mit |
C++ |
| Open source remake of Thimbleweed Park's engine |