| QianMo/Awesome-Unity-Shader |
2,461 |
|
0 |
0 |
over 4 years ago |
0 |
|
1 |
|
ShaderLab |
| :boat: 关于炫酷的Unity3D Shader | About Cool Unity3D Shaders |
| SlightlyMad/VolumetricLights |
1,322 |
|
0 |
0 |
over 7 years ago |
0 |
|
26 |
bsd-3-clause |
C# |
| Volumetric Lights for Unity |
| hecomi/uLipSync |
793 |
|
0 |
2 |
over 2 years ago |
22 |
May 29, 2023 |
22 |
mit |
C# |
| MFCC-based LipSync plug-in for Unity using Job System and Burst Compiler |
| MirzaBeig/Post-Processing-Scan |
616 |
|
0 |
0 |
almost 3 years ago |
0 |
|
1 |
unlicense |
ShaderLab |
| A 3D scan/sonar-like post-processing effect for Unity. Essentially a visualization of a spherical signed distance field (SDF). |
| Looooong/Unity-SRP-VXGI |
568 |
|
0 |
0 |
over 3 years ago |
0 |
|
10 |
mit |
C# |
| Voxel-based Global Illumination using Unity Scriptable Render Pipeline |
| huwb/volsample |
552 |
|
0 |
0 |
about 5 years ago |
0 |
|
0 |
mit |
C# |
| Structured Volume Sampling - sample placement algorithm for real-time volume rendering with low aliasing, for camera-in-volume case. |
| jackyyang09/Simple-Unity-Audio-Manager |
378 |
|
0 |
0 |
about 2 years ago |
0 |
|
11 |
mit |
C# |
| A decentralized audio playing system for Unity, designed for simplicity and built to scale! |
| mlavik1/UnityVolumeRendering |
367 |
|
0 |
0 |
over 2 years ago |
0 |
|
41 |
mit |
C# |
| Volume rendering, implemented in Unity3D. Want to support the project? Donate a small sum to Save The Children(https://www.savethechildren.net/) or another charity, and send me a message, and I will be greatly motivated! |
| mattatz/unity-volume-rendering |
239 |
|
0 |
0 |
over 7 years ago |
0 |
|
8 |
mit |
C# |
| Volume rendering by object space raymarching for Unity |
| hecomi/UnityVolumeRendering |
167 |
|
0 |
0 |
over 2 years ago |
0 |
|
1 |
|
GLSL |
| A simple example of Volume Rendering for Unity. |