| alrojo/tensorflow-tutorial |
1,983 |
|
0 |
0 |
over 9 years ago |
0 |
|
2 |
|
Jupyter Notebook |
| Practical tutorials and labs for TensorFlow used by Nvidia, FFN, CNN, RNN, Kaggle, AE |
| NVIDIA/MDL-SDK |
459 |
|
0 |
0 |
over 2 years ago |
0 |
|
0 |
other |
C++ |
| NVIDIA Material Definition Language SDK |
| DeepLearningDTU/02456-deep-learning-with-PyTorch |
262 |
|
0 |
0 |
over 2 years ago |
0 |
|
7 |
|
Jupyter Notebook |
| Exercises and supplementary material for the deep learning course 02456 using PyTorch. |
| NVIDIA/VisRTX |
221 |
|
0 |
0 |
over 2 years ago |
0 |
|
8 |
other |
C++ |
| NVIDIA OptiX based implementation of ANARI |
| nvpro-samples/gl_cadscene_rendertechniques |
144 |
|
0 |
0 |
about 2 years ago |
0 |
|
0 |
apache-2.0 |
C++ |
| OpenGL sample on various rendering approaches for typical CAD scenes |
| yoshida-lab/XenonPy |
113 |
|
0 |
0 |
over 2 years ago |
54 |
October 31, 2022 |
19 |
bsd-3-clause |
Jupyter Notebook |
| XenonPy is a Python Software for Materials Informatics |
| NVIDIA/nsight-training |
93 |
|
0 |
0 |
about 2 years ago |
0 |
|
1 |
other |
C |
| Training material for Nsight developer tools |
| WindQAQ/MPM |
42 |
|
0 |
0 |
almost 8 years ago |
0 |
|
1 |
|
C |
| Simulating on GPU using Material Point Method and rendering. |
| SlightlyMad/SimpleDxrPathTracer |
14 |
|
0 |
0 |
over 6 years ago |
0 |
|
0 |
mit |
ShaderLab |
| Simple DXR powered PathTracer in Unity |
| xsankar/GTC_2020_Transformers_Lab |
5 |
|
0 |
0 |
about 6 years ago |
0 |
|
0 |
|
Jupyter Notebook |
| The Notebooks for the Nvidia GTC 2020 |