| rstecca/ColorBands |
121 |
|
0 |
0 |
over 7 years ago |
0 |
|
0 |
mit |
C# |
| Unity 3D's Gradient is a handy data type but comes with some limitations: for example you cannot set more than 8 color keys in its editor and RGB is the only color space available. ColorBand data type offers an alternative with less limitations. Creating ColorBands is fun and easy; they are stored as assets and can be accessed from code through an Evaluate method to get the color at time t, as for Gradient. RGB (or HSV) values are described by individual curves, allowing a better control over how the color function evolves between your points. Color bands are used in all kinds of applications including games, data visualization and other fields. |
| Nowosad/rcartocolor |
105 |
|
2 |
3 |
about 2 years ago |
5 |
May 13, 2023 |
0 |
other |
R |
| Implementation of the CARTOcolor palettes in R |
| ifilot/edp |
20 |
|
0 |
0 |
almost 3 years ago |
0 |
|
2 |
gpl-3.0 |
C++ |
| Electron Density Plotter |
| eBay/FGrav |
16 |
|
0 |
0 |
over 3 years ago |
0 |
|
3 |
apache-2.0 |
JavaScript |
| Dynamic Flame Graph Visualizations from raw data in your browser |
| JustinFincher/FlutterClock |
12 |
|
0 |
0 |
over 6 years ago |
0 |
|
0 |
bsd-3-clause |
Dart |
| Conic Clock for Flutter Clock challenge |
| jlmelville/vizier |
6 |
|
0 |
0 |
over 2 years ago |
0 |
|
0 |
|
R |
| Visualization of 2D Datasets in R |