| tunabrain/tungsten |
1,520 |
|
0 |
0 |
about 4 years ago |
0 |
|
17 |
other |
C++ |
| High performance physically based renderer in C++11 |
| lirios/fluid |
768 |
|
0 |
0 |
over 2 years ago |
0 |
|
67 |
other |
QML |
| :book: Library for QtQuick apps with Material Design |
| NVIDIA/MDL-SDK |
459 |
|
0 |
0 |
over 2 years ago |
0 |
|
0 |
other |
C++ |
| NVIDIA Material Definition Language SDK |
| OlivierLDff/QaterialGallery |
96 |
|
0 |
0 |
over 2 years ago |
0 |
|
1 |
mit |
QML |
| 🖼️ Qaterial Library Showcase. |
| Reedbeta/gfx-workshops |
23 |
|
0 |
0 |
over 9 years ago |
0 |
|
0 |
mit |
C |
| Materials for intro graphics programming workshops, using C++ and OpenGL. |
| lirios/calculator |
22 |
|
0 |
0 |
over 3 years ago |
0 |
|
4 |
gpl-3.0 |
QML |
| :rocket: More than a simple cross-platform Material Design calculator |
| jonathangranskog/lykta |
17 |
|
0 |
0 |
about 7 years ago |
0 |
|
0 |
apache-2.0 |
C++ |
| Work-in-progress CPU renderer using Embree |
| thelfer/MFrontGallery |
16 |
|
0 |
0 |
over 2 years ago |
0 |
|
4 |
gpl-3.0 |
CMake |
| This project shows how to create a compilation project for MFront properties, behaviours and models |
| libigl/libigl-course |
13 |
|
0 |
0 |
almost 7 years ago |
0 |
|
0 |
mpl-2.0 |
CMake |
| Material for the short course on libigl |
| BenjaFriend/Weave_Engine |
7 |
|
0 |
0 |
almost 7 years ago |
0 |
|
8 |
gpl-3.0 |
C++ |
| Game engine using DirectX 11 working towards being cross platform and networked. |