| truong-bui/AsyncLoadingScreen |
680 |
|
0 |
0 |
about 2 years ago |
0 |
|
56 |
mit |
C++ |
| Async Loading Screen is a free and open-source plugin for Unreal Engine. Async Loading Screen allows you to easily configure a Loading Screen System in the project settings, and automatically add a Loading Screen whenever you open a new level, without Level Streaming. |
| EpicGames/PixelStreamingInfrastructure |
495 |
|
0 |
7 |
about 2 years ago |
13 |
June 21, 2023 |
24 |
mit |
TypeScript |
| The official Pixel Streaming servers and frontend. |
| PipeRift/SaveExtension |
148 |
|
0 |
0 |
over 2 years ago |
0 |
|
18 |
apache-2.0 |
C++ |
| Provides UE4 with a save-game system with support for savegame tags, level streaming and more |
| TensorWorks/PixelStreamingCloudGuide |
80 |
|
0 |
0 |
over 2 years ago |
0 |
|
0 |
cc-by-4.0 |
|
| A guide to Pixel Streaming in the cloud (AWS, Azure, GCP, Linux, Windows). |
| NexPlayer/NexPlayer_Unreal_Plugin |
34 |
|
0 |
0 |
over 2 years ago |
0 |
|
3 |
|
|
| Include HLS and DASH video streaming inside your Unreal games with NexPlayer plugin. |