| QuantumLeaps/qpc |
824 |
|
0 |
0 |
over 2 years ago |
0 |
|
5 |
other |
C |
| QP/C Real-Time Embedded Framework/RTOS for embedded systems based on active objects (actors) and hierarchical state machines |
| p-org/PSharp |
380 |
|
0 |
0 |
over 5 years ago |
36 |
December 11, 2019 |
45 |
mit |
C# |
| A framework for rapid development of reliable asynchronous software. |
| QuantumLeaps/qpcpp |
334 |
|
0 |
0 |
about 2 years ago |
0 |
|
1 |
other |
C++ |
| QP/C++ Real-Time Embedded Framework/RTOS for embedded systems based on active objects (actors) and hierarchical state machines |
| QuantumLeaps/qpn |
132 |
|
0 |
0 |
almost 3 years ago |
0 |
|
0 |
other |
C |
| QP-nano real-time embedded framework/RTOS for embedded systems based on active objects (actors) and hierarchical state machines |
| koordinates/xstate-tree |
77 |
|
0 |
2 |
about 2 years ago |
35 |
October 11, 2023 |
11 |
mit |
TypeScript |
| Build UIs with Actors using xstate and React |
| huan/mailbox |
44 |
|
2 |
4 |
almost 3 years ago |
59 |
March 07, 2023 |
3 |
apache-2.0 |
TypeScript |
| Mailbox is the predictable states & transitions container for actors. |
| bitshares/devshares |
17 |
|
0 |
0 |
almost 11 years ago |
0 |
|
0 |
unlicense |
C++ |
| Releases of DevShares |
| allenu/YokosukaJS |
12 |
|
0 |
0 |
over 7 years ago |
0 |
|
0 |
mit |
JavaScript |
| A functional programming-style beat-em-up game engine written in javascript |
| Digithought/DigiFramework |
11 |
|
0 |
0 |
over 3 years ago |
27 |
October 25, 2022 |
4 |
apache-2.0 |
C# |
| .NET (C#) state machine and actor framework for robots or machine automation |
| p-org/typescript-actors |
7 |
|
0 |
3 |
over 6 years ago |
1 |
July 11, 2017 |
1 |
mit |
TypeScript |
| State machine and actor libraries for TypeScript/JavaScript. |