| bkaradzic/bgfx |
13,873 |
|
0 |
0 |
about 2 years ago |
7 |
August 18, 2023 |
286 |
bsd-2-clause |
C++ |
| Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library. |
| OpenRA/OpenRA |
13,802 |
|
0 |
0 |
about 2 years ago |
1 |
January 01, 1900 |
1,550 |
gpl-3.0 |
C# |
| Open Source real-time strategy game engine for early Westwood games such as Command & Conquer: Red Alert written in C# using SDL and OpenGL. Runs on Windows, Linux, *BSD and Mac OS X. |
| OpenRCT2/OpenRCT2 |
12,608 |
|
0 |
0 |
about 2 years ago |
0 |
|
1,432 |
gpl-3.0 |
C++ |
| An open source re-implementation of RollerCoaster Tycoon 2 🎢 |
| stenzek/duckstation |
5,814 |
|
0 |
0 |
about 2 years ago |
0 |
|
102 |
gpl-3.0 |
C++ |
| Fast PlayStation 1 emulator for x86-64/AArch32/AArch64/RV64 |
| mosra/magnum |
4,593 |
|
0 |
0 |
about 2 years ago |
0 |
|
86 |
other |
C++ |
| Lightweight and modular C++11 graphics middleware for games and data visualization |
| OpenXRay/xray-16 |
2,747 |
|
0 |
0 |
about 2 years ago |
0 |
|
245 |
other |
C++ |
| Improved version of the X-Ray Engine, the game engine used in the world-famous S.T.A.L.K.E.R. game series by GSC Game World. Join OpenXRay! ;) |
| teeworlds/teeworlds |
2,219 |
|
0 |
0 |
over 2 years ago |
0 |
|
333 |
other |
C++ |
| A retro multiplayer shooter |
| SuperTux/supertux |
1,707 |
|
0 |
0 |
about 2 years ago |
0 |
|
264 |
gpl-3.0 |
C++ |
| SuperTux source code |
| orangeduck/Corange |
1,564 |
|
0 |
0 |
over 3 years ago |
0 |
|
22 |
other |
C |
| Pure C Game Engine |
| golang-ui/nuklear |
1,546 |
|
0 |
0 |
over 2 years ago |
0 |
|
29 |
mit |
C |
| This project provides Go bindings for nuklear.h — a small ANSI C GUI library. |