| ssloy/tinyrenderer |
18,246 |
|
0 |
0 |
over 2 years ago |
0 |
|
42 |
other |
C++ |
| A brief computer graphics / rendering course |
| google/filament |
16,722 |
|
2 |
7 |
about 2 years ago |
130 |
November 15, 2023 |
134 |
apache-2.0 |
C++ |
| Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2 |
| bkaradzic/bgfx |
13,873 |
|
0 |
0 |
about 2 years ago |
7 |
August 18, 2023 |
286 |
bsd-2-clause |
C++ |
| Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library. |
| spritejs/spritejs |
5,258 |
|
6 |
29 |
over 2 years ago |
432 |
December 13, 2022 |
69 |
mit |
JavaScript |
| A cross platform high-performance graphics system. |
| ssloy/tinyraytracer |
4,594 |
|
0 |
0 |
almost 3 years ago |
0 |
|
14 |
|
C++ |
| A brief computer graphics / rendering course |
| fogleman/gg |
4,162 |
|
106 |
599 |
over 2 years ago |
7 |
September 28, 2021 |
89 |
mit |
Go |
| Go Graphics - 2D rendering in Go with a simple API. |
| jagenjo/webglstudio.js |
4,064 |
|
0 |
0 |
over 5 years ago |
0 |
|
31 |
mit |
JavaScript |
| A full open source 3D graphics editor in the browser, with scene editor, coding pad, graph editor, virtual file system, and many features more. |
| QianMo/Game-Programmer-Study-Notes |
3,357 |
|
0 |
0 |
over 4 years ago |
0 |
|
1 |
|
|
| :anchor: 我的游戏程序员生涯的读书笔记合辑。你可以把它看作一个加强版的Blog。涉及图形学、实时渲染、编程实践、GPU编程、设计模式、软件工程等内容。Keep Reading , Keep Writing , Keep Coding. |
| DiligentGraphics/DiligentEngine |
3,182 |
|
0 |
0 |
about 2 years ago |
0 |
|
19 |
apache-2.0 |
Batchfile |
| A modern cross-platform low-level graphics library and rendering framework |
| QianMo/Real-Time-Rendering-4th-Bibliography-Collection |
2,747 |
|
0 |
0 |
over 3 years ago |
0 |
|
101 |
mit |
HTML |
| Real-Time Rendering 4th (RTR4) 参考文献合集典藏 | Collection of <Real-Time Rendering 4th (RTR4)> Bibliography / Reference |