| stuntrally/stuntrally |
569 |
|
0 |
0 |
over 2 years ago |
0 |
|
24 |
gpl-3.0 |
C++ |
| Note: development continues in stuntrally3. 3D racing game based on VDrift and OGRE with own Track Editor. The main repository with Stunt Rally sources and data. |
| udacity/CarND-Capstone |
184 |
|
0 |
0 |
over 3 years ago |
0 |
|
0 |
mit |
CMake |
| prl-mushr/mushr |
148 |
|
0 |
0 |
almost 3 years ago |
0 |
|
6 |
bsd-3-clause |
CMake |
| MuSHR: Multi-agent System for non-Holonomic Racing |
| bdjukic/selfdriving-robot-car |
74 |
|
0 |
0 |
over 8 years ago |
0 |
|
0 |
mit |
CMake |
| Raspberry Pi based robot car which is capable of autonomous driving using Deep Neural network. |
| stuntrally/stuntrally3 |
42 |
|
0 |
0 |
about 2 years ago |
0 |
|
4 |
gpl-3.0 |
C++ |
| 3D racing game with own Track Editor. The main repository with Stunt Rally 3 sources and data. Continuation of Stunt Rally 2.x using latest Ogre-Next. |
| RobotnikAutomation/rbcar_sim |
33 |
|
0 |
0 |
over 3 years ago |
0 |
|
8 |
bsd-2-clause |
CMake |
| Robotnik Car Simulation Packages |
| ayushgaud/gazebo_cars |
18 |
|
0 |
0 |
over 8 years ago |
0 |
|
0 |
apache-2.0 |
CMake |
| Gazebo Models for different types of cars |
| jeremy-shannon/ROS-examples |
17 |
|
0 |
0 |
almost 9 years ago |
0 |
|
0 |
gpl-3.0 |
CMake |
| My (almost) solution to the Udacity DiDi Challenge (ROS/PCL/LiDAR/Keras) |
| jackgerrits/opengl-car-game |
14 |
|
0 |
0 |
over 4 years ago |
0 |
|
0 |
|
C++ |
| A simple car sandbox implemented using OpenGL and C++ |
| omgteam/Didi-competition-solution |
14 |
|
0 |
0 |
almost 9 years ago |
0 |
|
0 |
|
CMake |
| ROS nodes for visualization, calibration, car and passenger detection for Didi autonomous driving competition. |