| bkaradzic/bgfx |
13,873 |
|
0 |
0 |
about 2 years ago |
7 |
August 18, 2023 |
286 |
bsd-2-clause |
C++ |
| Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library. |
| baldurk/renderdoc |
8,160 |
|
0 |
0 |
about 2 years ago |
0 |
|
54 |
mit |
C++ |
| RenderDoc is a stand-alone graphics debugging tool. |
| DiligentGraphics/DiligentEngine |
3,182 |
|
0 |
0 |
about 2 years ago |
0 |
|
19 |
apache-2.0 |
Batchfile |
| A modern cross-platform low-level graphics library and rendering framework |
| microsoft/DirectXTK |
2,434 |
|
26 |
1 |
about 2 years ago |
57 |
October 31, 2023 |
30 |
mit |
C++ |
| The DirectX Tool Kit (aka DirectXTK) is a collection of helper classes for writing DirectX 11.x code in C++ |
| NVIDIAGameWorks/Falcor |
2,244 |
|
0 |
0 |
over 2 years ago |
0 |
|
28 |
other |
C++ |
| Real-Time Rendering Framework |
| LukasBanana/LLGL |
1,818 |
|
0 |
0 |
about 2 years ago |
0 |
|
8 |
bsd-3-clause |
C++ |
| Low Level Graphics Library (LLGL) is a thin abstraction layer for the modern graphics APIs OpenGL, Direct3D, Vulkan, and Metal |
| helix-toolkit/helix-toolkit |
1,698 |
|
0 |
7 |
about 2 years ago |
20 |
May 09, 2023 |
274 |
mit |
C# |
| Helix Toolkit is a collection of 3D components for .NET. |
| GameFoundry/bsf |
1,665 |
|
0 |
0 |
about 6 years ago |
0 |
|
106 |
mit |
C++ |
| Modern C++14 library for the development of real-time graphical applications |
| microsoft/DirectXTK12 |
1,361 |
|
2 |
0 |
about 2 years ago |
54 |
October 31, 2023 |
9 |
mit |
C++ |
| The DirectX Tool Kit (aka DirectXTK12) is a collection of helper classes for writing DirectX 12 code in C++ |
| Gargaj/Bonzomatic |
1,274 |
|
0 |
0 |
over 2 years ago |
0 |
|
25 |
other |
C++ |
| Live shader coding tool and Shader Showdown workhorse |