| Cysharp/MagicOnion |
3,463 |
|
9 |
34 |
about 2 years ago |
76 |
June 05, 2023 |
22 |
mit |
C# |
| Unified Realtime/API framework for .NET platform and Unity. |
| xiaonanln/goworld |
2,151 |
|
0 |
0 |
over 3 years ago |
8 |
June 21, 2021 |
20 |
apache-2.0 |
Go |
| Scalable Distributed Game Server Engine with Hot Swapping in Golang |
| zfoo-project/zfoo |
1,580 |
|
0 |
6 |
about 2 years ago |
6 |
October 22, 2023 |
17 |
apache-2.0 |
Java |
| 💡Extremely fast enterprise server framework, can be used in RPC, game server, web server. |
| chromealex/ecs |
388 |
|
0 |
0 |
almost 3 years ago |
0 |
|
0 |
mit |
|
| ECS for Unity with full game state automatic rollbacks |
| slicol/SGF |
141 |
|
0 |
0 |
over 3 years ago |
0 |
|
1 |
|
C# |
| This is a Smart Game Foundation (Not Framework) |
| zestylife/EuNet |
108 |
|
0 |
7 |
about 3 years ago |
28 |
February 20, 2023 |
6 |
mit |
C# |
| Peer to peer network solution for multiplayer games. |
| neuecc/PhotonWire |
99 |
|
0 |
1 |
over 7 years ago |
5 |
August 28, 2016 |
2 |
|
C# |
| Typed Asynchronous RPC Layer for Photon Server + Unity |
| Bian-Sh/TinyRPC |
91 |
|
0 |
0 |
over 2 years ago |
0 |
|
0 |
|
C# |
| 使用 TCP + JsonUtility + Task 的简易 RPC 网络框架 Simple RPC network framework using TCP + JsonUtility + Task |
| jbruening/PNet |
71 |
|
0 |
0 |
over 10 years ago |
0 |
|
3 |
|
C# |
| Networking middleware for unity using Lidgren, with a custom dedicated server. This library is now obsolete in favor of its successor: https://bitbucket.org/jbruening/pnet2 |
| friflo/Friflo.Json.Fliox |
38 |
|
0 |
7 |
about 2 years ago |
63 |
November 01, 2023 |
3 |
agpl-3.0 |
C# |
| Direct and client/server ORM for .NET - Supports: ASP.NET Core, Unity, MySQL, SQLite, PostgreSQL, SQL Server, REST, OpenAPI, GraphQL & Pub-Sub |