| Unarelith/OpenMiner |
238 |
|
0 |
0 |
over 2 years ago |
0 |
|
52 |
lgpl-2.1 |
C++ |
| Minecraft-like game engine written in C++17 with a client/server architecture and support for Lua modding |
| svkaiser/Doom64EX |
207 |
|
0 |
0 |
over 3 years ago |
0 |
|
38 |
gpl-2.0 |
C++ |
| Doom64EX is a reverse-engineering project aimed to recreate Doom64 as close as possible with additional modding features. |
| SNMetamorph/PrimeXT |
91 |
|
0 |
0 |
about 2 years ago |
0 |
|
64 |
|
C++ |
| Modern Half-Life 1 SDK for Xash3D FWGS engine, has enhanced graphics and physics and a lot of new features for mod-makers. Crossplatform, supported Windows/Linux. Based on XashXT and Spirit Of Half-Life. |
| chaoticgd/wrench |
88 |
|
0 |
0 |
about 2 years ago |
0 |
|
0 |
gpl-3.0 |
C++ |
| A set of modding tools (level editor, etc) for the Ratchet & Clank PS2 games. |
| SydMontague/DSCSTools |
29 |
|
0 |
0 |
about 3 years ago |
0 |
|
0 |
bsd-3-clause |
C++ |
| Modding tools for Digimon Story: Cyber Sleuth |
| mafia2online/m2o-reborn |
26 |
|
0 |
0 |
over 7 years ago |
0 |
|
4 |
apache-2.0 |
C++ |
| Original Mafia2 Multiplayer modification |
| loot/libloot |
25 |
|
0 |
0 |
over 2 years ago |
0 |
|
8 |
gpl-3.0 |
C++ |
| A C++ library for accessing LOOT's metadata and sorting functionality. |
| Dwood15/Tempera |
13 |
|
0 |
0 |
about 3 years ago |
0 |
|
17 |
gpl-3.0 |
C++ |
| Reverse Engineering project for Halo Custom Edition |
| daniel-araujo/proctal |
13 |
|
0 |
0 |
over 5 years ago |
0 |
|
0 |
gpl-3.0 |
C |
| A tool for modding programs on Linux at runtime. Scans memory for values and changes instructions. |
| loot/libloot-python |
6 |
|
0 |
0 |
almost 3 years ago |
0 |
|
1 |
gpl-3.0 |
C++ |
| A Python module that wraps libloot. |