| jorgejgnz/HPTK |
309 |
|
0 |
0 |
over 2 years ago |
0 |
|
2 |
mit |
C# |
| Hand Physics Toolkit |
| fbsamples/oculus-networked-physics-sample |
248 |
|
0 |
0 |
over 4 years ago |
0 |
|
1 |
other |
C# |
| This is a networked physics sample for Rift built in Unity. |
| dilmerv/OculusQuestHandTrackingPhysicsURP |
208 |
|
0 |
0 |
almost 3 years ago |
0 |
|
2 |
mit |
C# |
| A variety of examples showing how to use Physics with Hand Tracking and URP. |
| naelstrof/VRPlayspaceMover |
148 |
|
0 |
0 |
about 4 years ago |
0 |
|
38 |
mit |
C++ |
| A little app that lets you adjust your play-space by gripping the universe! |
| dilmerv/OculusQuestHandTrackingPhysics |
78 |
|
0 |
0 |
about 6 years ago |
0 |
|
0 |
|
C# |
| A variety of examples showing how to use Physics with Hand Tracking. |
| beemsoft/webxr-physics |
22 |
|
0 |
0 |
over 3 years ago |
0 |
|
0 |
gpl-3.0 |
TypeScript |
| Adds physics to WebXR |
| TakashiYoshinaga/Oculus-Quest-Interaction-Sample |
22 |
|
0 |
0 |
over 5 years ago |
0 |
|
0 |
apache-2.0 |
HTML |
| Primitive sample of interaction for Oculus Quest |
| disasteroftheuniverse/SuperQuest |
16 |
|
0 |
0 |
almost 5 years ago |
0 |
|
5 |
|
Mathematica |
| AFrame components tailored for Oculus Quest |
| oxters168/VRPhysicsHands |
13 |
|
0 |
0 |
almost 6 years ago |
0 |
|
2 |
other |
C# |
| Fully physics based VR hands for the Oculus Quest hand tracking |
| GodotVR/godot-oculus-demo |
9 |
|
0 |
0 |
about 6 years ago |
0 |
|
0 |
mit |
GDScript |
| Working on a demo project for Oculus Rift |