| UnityRPG/1-Character-Movement |
74 |
|
0 |
0 |
almost 8 years ago |
0 |
|
1 |
mit |
C# |
| The first section of the course. You will learn everything required to build a simple movement system in your RPG, creating the core experience. http://gdev.tv/rpggithub |
| UnityRPG/2-Core-Combat |
45 |
|
0 |
0 |
almost 8 years ago |
0 |
|
1 |
mit |
ShaderLab |
| The second section of the course. You will learn everything required to build simple core combat in your RPG, creating the core experience.(REF: CC_RPG) http://gdev.tv/rpggithub |
| UnityRPG/4-Finished-Demo |
41 |
|
0 |
0 |
almost 8 years ago |
0 |
|
0 |
other |
C# |
| The toughest, and most rewarding section of the course. Here you learn to finish strong, with clean code, few bugs, and great features. This is real game dev right here. (REF: FD_RPG) http://gdev.tv/rpggithub |
| kyleschaub/udemy-monogame |
34 |
|
0 |
0 |
almost 5 years ago |
0 |
|
1 |
mit |
C# |
| Full source code for all projects from my course on C# and MonoGame |
| gamedev-at-ariel/gamedev-5780 |
8 |
|
0 |
0 |
almost 5 years ago |
0 |
|
0 |
|
JavaScript |
| A basic course on game design and development for computer science students |
| quinnanya/dlcl205 |
6 |
|
0 |
0 |
about 2 years ago |
0 |
|
0 |
gpl-3.0 |
|
| Materials for Stanford University's DLCL 205: Ethical Collaboration and Project Management for Humanists |